In an interview with BioWare, the company responsible for the art in Mass Effect, Pixologic find out how ZBrush was used in the making of Mass Effect 3. The ambitious game series has exhibited some pretty impressive artwork during its time, and the work in ME3 is no exception. Read the exclusive interview here.
Also, for those of you who would like to see the latest version of ZBrush in action, make sure you tune in for our webinar on May 10th, 2012. Presented by Paul Gaboury, 3D Application Engineer at Pixologic, you can look forward to a demonstration on some of the latest features inside ZBrush 4R3, and how they can further benefit your creativity.
Discover the tool that is currently setting a benchmark in 3D modelling and join Paul Gaboury as he demonstrates some of the newest features to help expand your artistic capabilities. Register here.