V-Ray 2.0 for 3ds Max – Out Now

V-Ray 2.0 for 3ds Max – Out Now

The long-awaited V-Ray 2.0 has been released, with some great new features and additions that will really give you better and faster results.

There has been a lot of hype around GPU rendering capability, which is Chaos’ focus for this release. It off-loads rendering to the graphics card rather than a CPU, and their tests show it can speed up rendering times by a factor of 30.

Chaos have introduced native stereoscopic support, which should significantly speed up rendering times for anyone working on stereo projects. Anyone who’s rendered 3D stereoscopic content knows it can be pretty demanding, and with new upcoming naked technologies (3D monitors without glasses), which require up to 5 to 9 renders per single frame, your rending times can really slow down.

Now, the great thing about V-Ray 2.0 is its ability to re-use GI calculations and shading data to speed up stereoscopic rendering times, so you’re only looking at rendering times being twice as long at most...pretty impressive. V-Ray RT and V-Ray RT GPU interactive renderers are included as part of the V-Ray installation.

You can find out more about V-Ray 2.0 here or get in touch.

0 Comments Mark Cass

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Mark Cass
Tue 14 Dec 2010: 2:48pm

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