If you want to gain more production-level modelling skills, this is a great tutorial. It’s taken from the final part of our Advanced Shading with Maya online course and looks at the steps needed to create a realistic render, by adding bump detail with procedural textures and making use of effects.
It’s a 10 minute tutorial that will take you through the vital steps needed to bring your models to life – here’s a quick breakdown, but you can take a look at the tutorial in more detail by going to the webpage.
Bump mapping with procedural textures
Adjusting surface detail
Adding and adjusting depth of field