If you want to gain more production-level modelling skills, this is a great tutorial. It’s taken from the final part of our Advanced Shading with Maya online course and looks at the steps needed to create a realistic render, by adding bump detail with procedural textures and making use of effects.
It’s a 10 minute tutorial that will take you through the vital steps needed to bring your models to life – here’s a quick breakdown, but you can take a look at the tutorial in more detail by going to the webpage.
Tutorial Breakdown
Bump mapping with procedural textures
Adjusting surface detail
Adding and adjusting depth of field
Light fog
Render settings
Accessing this tutorial
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Comments (4)
Yes,
This will be very useful to guys like me who wants to rally want to take an advance training at professional level.
Thanks and regards,
Really awesome ,off course it would be very helpful for guys like me
who wants to take an advance training at professional level and tips which are helpful to achieve at production standards
Thanks and regards,
Really awesome ,off course it would be very helpful for guys like me
who wants to take an advance training at professional level and tips which are helpful to achieve at production standards
Thanks and regards,
learning to use Maya 7.0
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