Had you always wanted a career in the industry?
I got an Atari 2600 when I was about 4 and I got really hooked on games. I got one computer after another, and the trend continued. With building maps for Quake I realised I loved spending time on something that hundreds of people would be able to look at and comment on.
How did you find out about Escape, and what was it like?
I started searching for 3D training in Maya, and naturally Escape was high on the list. Signing up for the course turned out to be one of the best things I've ever done. Everyone really easy to get along with and the learning environment was particularly comfortable.
What happened after the course?
Following Escape’s advice I started on my portfolio, and took part in a competition to design and build a Post-Apocalyptic vehicle. Then Escape called me to do an art test for some outsourced work. I was successful and began working within a couple of months of me finishing my course.
What are you doing now?
I've recently had a generous job offer from Zoë Mode which I will be accepting. They are a very talented bunch of developers situated in Brighton, producing some really successful, original titles.
What advice would you give to prospective students?
Eat, sleep and live 3D. Before a course do as much as you can to gain an understanding of the software you'll be using. I found it really helpful to have a basic idea of how to model things and what some of the tools do, and also, knowing Photoshop before the course was a massive help.