Rock on...another escapee success!

Adam Esat explains, that like many video games industry professionals, the first seeds of inspiration were sewn as a child, playing the likes of The Legend of Zelda, Metal Gear Solid and Pokémon. 
We soon found out that like the protagonists of his childhood inspirations, Adam had embarked on a pretty exciting journey of his own.
We caught up with this escapee in the wake of a recent poll from ‘develop online’, indicating Travellers’ Tales (His employers, and main producers of games under the Lego franchise) to be the number one UK game developer.
Adam explains that although he knew he wanted to enter he world of gaming, he didn’t quite have a clear cut vision so early on, and it took him three years at university to make a decision as to what he wanted to specialise in.
‘I loved 3D modelling most of all, which I dedicated my efforts to from then on.’
From here the foundations were set, and Adam could start stacking the building the blocks of his career. (If you’ll excuse the pun) Speaking of his time with us, he acknowledges the premium level of teaching and positive learning environment that Escape Studios has to offer.
‘The quality of the tutoring is what I consider to be world class; it truly was a creatively charged, collaborative place to study, which frankly made me strive to improve myself even more’
As with all of our success stories though, our resources are matched, if not trumped by the infallible commitment of our students, and it took Adam four patient months of meticulous alterations to his show reel before he felt it ready for job applications. These were four months though, that surely pale into insignificance now… 
‘Since then I've been happily employed at TT, whilst also pursuing my personal work in my free time’
We asked Adam to dispatch some industry wisdom for our students and any potential VFX artists out there  who may be reading his success story
I would say the most important thing is decide exactly what you want to do within the games industry, and focus on it, the key is to specialise. Work as much as you can on creating an awesome showreel targeted at the area you wish to specialise, It's incredibly competitive out there and if you want to succeed, you need to work hard. Show your prospective employer that you're the right person for the job and most of all that you want it more than anyone else.
Adam knows not what the future holds, as the industry is always evolving. But with a work ethic and skillset like his, we can be sure that this escapee has a very bright future.

Adam Esat explains, that like many other video games industry professionals, his first source of inspiration came as a child, playing the likes of The Legend of Zelda, Metal Gear Solid and Pokémon.

We soon discovered that like the protagonists of his childhood inspirations, Adam had embarked on a pretty exciting journey of his own. We caught up with this escapee in the wake of last months poll from ‘develop online’, indicating Traveller's Tales (His employers, and main producers of games under the Lego franchise) to be the number one UK game developer.

Adam explains that although he knew he wanted to enter the world of gaming at a young age, he didn’t quite have a clear cut vision so early on. It took him three years at university to make a decision as to what he wanted to specialise in.

‘I loved 3D modelling most of all, which I dedicated my efforts to from then on.’

From here the foundations were set, and Adam could start stacking up the building the blocks of his career. (If you’ll excuse the pun) Speaking of his time with us back in 2009 on our hugely popular gaming course, he acknowledges the premium level of teaching and positive learning environment that Escape Studios has to offer.

‘The quality of the tutoring is what I consider to be world class; it truly was a creatively charged, collaborative place to study, which frankly made me strive to improve myself even more’

Our gaming course is one that we don't run currently - but we're all over the moon that students like Adam who graduated from it, are doing so well!

As with all of our success stories though, our resources are matched, if not trumped by the infallible commitment of our students, and it took Adam four patient months of meticulous alterations to his showreel before he felt it was ready for job applications. These were four months though, that surely pale into insignificance now… 

‘Since then I've been happily employed at TT, whilst also pursuing my personal work in my free time’

We asked Adam to dispatch some industry wisdom for our students and any potential VFX artists out there  who may be reading his success story...

'...I would say the most important thing is decide exactly what you want to do within the industry, and focus on it, the key is to specialise. Work as much as you can on creating an awesome showreel, targeted at the area you wish to specialise. It's incredibly competitive out there and if you want to succeed, you need to work hard. Show your prospective employer that you're the right person for the job, and most of all that you want it more than anyone else.'

Adam knows not what the future holds, as in his experience - the industry is ever evolving. But with a work ethic and skillset like his, we can be sure that this escapee has a very exciting future ahead of him!

0 Comments Simon Fenton

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Simon Fenton
Thu 16 Aug 2012: 11:00am

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