Remember Paper Boy?

Remember Paper Boy?

Who doesn’t love a bit of nostalgia? With the aid of some top notch Technology - this project is sure to relight the fire of a whole generation of gamers who first took to their Sega MEGADRIVE to play the household favourite, 'Paperboy'.

Freshly enhanced by the use of the Occulus Rift VR Headset and a Kickr sensor attached to a still bicycle frame, we see a very different gaming experience from the 1984 original.

Straight from the Globacore site, here’s the low down on the technological nitty-gritty!

“’PaperDude VR” is built in Unity with 3D assets created in 3D studio and textured in Photoshop. The KickR sensor detects the speed of the bike and has the ability to provide programatically controlled resistance. The KickR communicates speed and cadence through bluetooth to a nearby iPad which updates our app over OSC”

0 Comments Robert Broadbent

Posted by
Robert Broadbent
Tue 27 Aug 2013: 10:27am

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