Interested in learning how to enhance the realism of materials in your projects? Escape Studios’ July free tutorial developed by VFX instructor Mark Spevick, will address these matters looking closely at the mib_color_mix node.
If you are a Maya user and are aware of the ‘layered shader’ and ‘layered texture’ nodes, then learn how to get the same results using the MIA material when rendering with Mental Ray.
In several steps of this 22-minute video, we address shader networks in Maya and how materials are assigned to geometry; combining two MIA materials with the mib_color_mix node; and finally how to achieve a blended result. Through this repeated process, you will begin to understand the workflow, options available and the possibilities of what can go wrong.
Sign up now for of this free tutorial and discover the endless possibilities of material combinations with the mib_color_mix node. Please feel free to contact us with any feedback or suggestions for future tutorials.
How to Access the Tutorial
- Sign up now to take advantage of this free tutorial. Once you have signed up, access the tutorial here.
- Already registered? Just click here to watch the tutorial. If you are not signed in, it will ask you to sign in first.
Please feel free to contact us with any feedback or suggestions for future tutorials.
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