I was on holiday last week, enjoying the almost total lack of sun, and having a week long geekasm at the E3 coverage. Imagine my surprise, then, to come back to work at Escape to discover hardly a mention of all that awesomeness on the blog. This is not, I thought to myself, acceptable. So have a peek at this!
First off, for those of you who live in caves, E3 (Electronic Entertainment Expo) is a huge get-together of the gaming community that occurs every year. Sony, Microsoft, Nintendo and all the big developers come along and show trailers, gameplay demos, present speeches and answer questions on the next 12 months worth of all things gaming related.
This year we saw some real treats. EA debuted Dead Space 3. We saw gameplay footage of Tomb Raider , which is probably my own most anticipated title of the year. We saw a 17 minute walkthrough from The Last Of Us, the latest title from developer Naughty Dog (the guys behind the Uncharted series). So yes, you're going to buy this game. Oh yeah, and Halo 4.
Of course, these are just four of the hundreds of stories to come out of E3 this year. While there was a lot of tantalising titbits for gamers, there's certainly a few articles worth paying attention to in terms of CG. More as they say, to follow...