If you are looking for an introduction to paint effects and how to paint onto geometry, then you will be interested in registering for this month’s free tutorial.
We begin with an introduction of painting onto geometry and the importance of the objects UV’s, moving onto the Visor - where you learn how to access a host of preset paint effect brushes.
With our rocky landscape created, the final steps before rendering look at converting the paint effects in polygonal geometry. Not only will this help when rendering in Mental Ray, but it also helps in selecting suitable textures. By working in the hypershade, we build a shader network that projects the backplate onto the geometry.
Tutorial Breakdown:
- Paint effects
- Visor
- Editing paint effets with the brush attributes
- Converting paint effects to geometry
- Projecting an image onto geometry
Total Time 21:59 mins
How to Access the Tutorial
- Sign up now to take advantage of this free tutorial. Once you have signed up, access the tutorial here.
- Already registered? Just click here to watch the tutorial. If you are not signed in, it will ask you to sign in first.
Please feel free to contact us with any feedback or suggestions for future tutorials.
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