Escapee Wall of Fame
Click on an escapee's story to find out how you can go from creating 3D models in our classrooms to working in one of the most exciting industries on the planet in less than a year.
If you're an Escapee and would like to be featured here, just get in touch!
Yousuke Matsuno tells us about his favourite projects since becoming an Escapee and working for MPC as a senior compositor
Escapee David Robinson studied our Evening Compositing Class and catches up with us about his journey so far, in the world of 2D
Ana de Almeida Pereira
Escapee Ana De Almeida Pereira speaks with us about finishing our Compositing for VFX course and what inspired her to pursue a career in VFX.
Kathy Tsola speaks to us about what inspired her to get into VFX and her experience learning online from Greece
Escapee Catarina Ferreira speaks to us regarding her recent appointment at Cinesite
Ahmed El Azma
Escapee Ahmed el Azma speaks to us regarding his recent appointment as an intern at Prime Focus.
I'm working as a Junior Lighting TD at Blue-Zoo Animation having come from a background in ICT.
Actually entering into the VFX industry was a great surprise for me, and not something I had planned.
I currently work at MPC, and it has been fantastic so far. I have been working as a prep artist, which has involved some quite challenging wire, set and crew removals.
Starting as a runner at The Mill, Ryan completed a Visual Effects Production course at Escape before returning to The Mill as a trained VFX artist.
Escape graduate and escapee Gavin Platt finishes Mentored Visual Effects Course with superb showreel.
Escape graduate and escapee James Dower finishes Visual Effects Course and lands job at Framestore.
VFX loving Leo Neelands has traversed the globe on a ship built of his much sought after VFX expertise.
Diarmid Harrison Murray
Diarmid Harrison Murray is Head of Commercials at world renowned post house Framestore London and has recently worked on Skyfall.
As a youngster, Holly Pickering was a huge fan of gaming, and simultaneously, was fascinated by using the computer as a means to create art, of an early age, she took to creating her own pieces on her would be canvas, otherwise known in the 21st century, as a screen.
Starting out as a Research and Planning Executive at a creative branding consultancy, Finola had always longed to work in the film industry, having originally studied the subject at university.
Earlier this month we were brimming with pride as we waved farewell to our in-house ‘2D genius’ and all-round helluva guy, Simon Richardson, who has moved onto pastures new as a Junior NUKE Artist...
Escapee Chris Chadwick speaks to us about his career highlights since studying with us in 2011.
Carlos de la Sotilla
Escapee Carlos de la Sotilla speaks to us about his career highlights since studying with us in 2011.
After an overdue stint on our professional Compositing course at the beginning of 2011, it’s fair to say that ever since, Carlos has grabbed the bull by the horns and tamed it into his very own four legged chauffeur.
Mark has applied his skills to a number of different projects, including the UEFA Champions League title sequence, the BBC’s ‘Inside the Human Body’ and 13 episodes of ABC’s ‘Combat Hospital’.
Carmine finished his study with us on April 1st 2011, and by the following September, was working at Baseblack and shortly after, MPC.
“Having a passion for something and the constant opportunity to share it, enjoy it and build upon it is the best thing about my job”.
“Escape is brilliant. It’s just such a hub for this entire industry… they’re pretty well connected.”
From Builder to Technical Director, Grant Walker made one of the biggest career changes ever. And it was all down to Lord of the Rings...
It’s a snazzy title and one that Amy certainly deserves. Heading up the tracking team, Amy is an integral part of the furniture at The Mill...
“I was amazed by the ability and creativity that people needed to work in this industry. It made me want to become one of them”
When Maxwell Smith finished his university course, there were two things he was absolutely sure about. One, he wanted to work in the VFX industry. And two, he didn’t have the right skills to secure...
“Knowing NUKE is a must for any compositor. Studying compositing in the evening with Escape Studios was the best decision I’ve ever made”.
Richard studied Multimedia at Cheltenham and Gloucester University, and it took him a good while afterwards to realise that he wanted to get into Compositing for films...
Sophie Robinson was inspired to become an artist from an early age and it was traditional forms of art like model making and set design that held the most appeal for her...
Chris Mulcaster has only recently graduated with Escape Studios, but already he’s notched up an impressive list of credits. From The Chronicles of Narnia: Voyage of the Dawn Trader...
"I went on a 3-day introductory course at Escape and to learn what software each role used – I decided pretty quickly that Compositing was for me".
“I suppose my story proves that you can start a career in VFX whenever you want. I studied Geography at Uni but found Escape and started the career I’d always dreamt of”.
When Victor Perez started studying with us he had enough imagination to sink a battle ship, or rather, enough to create a CG one. Throughout his 12 weeks studying compositing...
Escape gave me the complete package: The skills, the inspiration and a shockingly good showreel!
Jacob embarked on the 12 week VFX course, which he describes as ‘Intensive’ and ‘thorough’...
Sat cross-legged in front of the TV screen watching Jurassic Park, Nik Illingworth certainly didn’t think that one day, he’d be part of the CG team that...
It was very intensive. Even having some previous experience, it took lots of commitment on my part to make sure...
I found out about the course because I am a member of CG Society and jumped on board soon after I read about the studio opening in NYC.
I never thought it would be possible to be an animator. When 'Toy Story' came out I was so exited and knew I would do whatever I could...
I was looking for a course that could put me on the right path to a career as an animator and I thought that Escape Studios was my best choice.
I developed a love for all things CG whilst working as a product designer but I wanted to step up my game.
As a kid I wanted to draw for the comic 2000AD. I've been through a lot of artistic disciplines from stone carving to product design to try...
Charlie studied the Maya Core course at Escape Studios and it gave him the best possible grounding to go on and setup a 3D department for Partizan.
After completing the Maya Core course, James went on to work at The Mill as a junior 3D Artist. Now he creates some of the coolest adverts...
After graduating from a fine art sculpture degree I soon realised that Visual Effects was what I really wanted to do.
When I started looking for a computer graphics course, Escape Studios kept popping up everywhere.
I've always loved animation and VFX and hoped that one day I'd actually be able to do it for a living.
No, not really, I just got lucky. A friend of mine works at Escape so after talking to him I took a studio tour and decided to give it a go.
Having a background in fine art, Zissou wanted to get into the more technical area of 3D. He began the Maya Core course...
I was looking for a career change and a family member suggested that I delve deeper into 3D and take a course.
I’ve always loved art so I did an art foundation course and completed my degree in 3D design.
I looked for a course that taught 3D Max or Maya. I found Escape on the internet and after seeing the 12 week Maya course...
I'd always wanted to work in games, even from junior school when the 'Games Master' and 'Bad Influence' TV shows were...
After graduating from the European Institute of Design in Rome I started freelancing in Italy. It was exciting but after a while I realised that...
I found out about Escape Studios on the Internet, and after the studio visit I realized it was a really professional environment and right for me.
Not until after three years of hobby-time game level design, when, at 21, I decided the games industry is where I wanted to be.
Of course I wanted to do this stuff when I was little! My favourite things to watch on TV were those ‘making of’ featurettes on 'Star Wars'...
After a slow year as a runner for an animation company, I began to feel disillusioned at the thought of never getting a real job in the industry.
Since the days of Deluxe Paint on the Amiga I’ve been interested in visual effects and creating visuals for computer games.