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Pixar Animation Studios have announced two major releases of its Academy Award® winning RenderMan software.
RenderMan Studio is a major expansion of Pixar's next generation render tool suite for the advanced professional, including a pro version of the RenderMan for Maya plug-in, major enhancements to the Slim graphical RenderMan shader editor, the Alfred dispatcher for managing network rendering, the 'it' image compositing tool, and unrestricted RIB generation.
RenderMan Studio 1.0 directly interfaces with Pixar's RenderMan Pro Server 13.0, and an optional floating internal RenderMan Embedded Renderer is also available for either render preview or final output.
In a major upgrade, RenderMan for Maya 2.0, Pixar's advanced rendering plug-in for Maya, introduces powerful multi-threading, substantial increases in ray-tracing performance, improved fur, new camera effects, caustics, point based global illumination and Maya 8.5 compatibility.
Additionally, both RenderMan Studio 1.0 and RenderMan for Maya 2.0 incorporate a new licensing policy permitting up to 4 threads or 4 parallel renders per host machine, potentially quadrupling performance or more on a per frame basis.
Mark Cass, Escape Studios' Business Development Director added, "RenderMan Studio will allow smaller studios and individuals to buy in to the best rendering technology available given it's new packaging and pricing"
For further information on RenderMan, or any other software, please contact Graeme our Software Manager. [Images - Top: The Incredibles/Pixar, Bottom Right: Monsters Inc./Pixar]
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