|
Details
Course Description Escape Zbrush is a great way to get to grips with this increasingly popular digital sculpting tool. The 4 week course will teach you all the tricks which makes the software tick with the assistance of industry professional tutors. Students should have familiarity with a 3D package before starting. Our Zbrush course is now recommended for all our students as the package has become so widely used throughout the various CG industries. If you’d like any more information on this, or any other course, then please feel free to contact Jason our Training Manager. Outline Week 1 - Application essentials.The user interface ZBrush navigation. The Zbrush Engine - 2.5D/3D Hybrid. The work horse palettes. Sculpting basics. Week 2 - Sculpting in depth Creating models in ZSpheres Importing Models Sculpting techniques - Visibility, masking, Polygroups, Brush types, toplology Transpose tools Week 3 - Fine Details Using default and custom alphas 3D Layers HD Sculpting Per Polgon painting. Texture map Painting - The projection Master Week 4 - The production Pipeline + Extras Material Capture Importing and exporting essentails Difference maps - Bump, Normal and displacement maps Start Date April 15th 2008
[Images - Top & Top Right: ZBrush] |