This fifth module contains a detailed introduction into texturing within Photoshop. You will be creating realistic textures, by manipulating photos, using brushes and layers and then putting them into your Maya scene to bring it to life. Also you will be introduced to the different types of texture that control not only the colour, but also the qualities of the material, such as the specularity, bump, translucency and reflectivity. You also have access to the associated project files.
Texture Mapping
Materials and their Attributes
Texture Mapping Colour
Specularity
Bump
Translucency,
Reflectivity and Texture Resolution
Photoshop basics
Introduction to Photoshop and Common Processes used in Image Manipulation and Texture Creation
Tiling and Layering Textures
Creating and Tiling a Texture in Photoshop
Creating a Bump Map
Creating a Specular Map
Layered Shader
Block Texturing a Non-Organic Object
Projecting and Baking Textures
UV Snapshot Editing a Texture in Photoshop
Texture Distressing
Texture Distressing Techniques in Photoshop
Layer Management in Photoshop
Texture Creation for Final Colour
Bump & Reflection
Spec Map
You can purchase Maya Core as a full course or by module. You receive 12 months access to the materials at the end of which period you can renew your login for a modest fee.
Additional Information
Once purchased, you will receive 12 months access to the course after which you can renew your access to the course for 20% of the price.
For more information, contact our Training Team.