This first module covers the basics of every major part of Maya Core to get you up to speed on the interface, modelling, texturing, and then on to the lighting and rendering. By using tutorials that take you from beginning to end, as well as real world in-depth explanations of how certain processes take place, you will gain the knowledge needed to get you started with Maya. You also have access to the associated project files.
Maya Fundamentals Using the Maya Interface
Understanding Projects and Scenes
Transform Tool Basics
Pivot Points
Grouping and Parenting
Modelling with Primitives
Curve Modelling and NURBS
Procedural Texturing Polygons and Component Mode
Curve Modelling
Image Planes
Construction History
Introduction to Texturing with Procedural Textures
The Renderview
Polygon Modelling
Understanding Maya
Polygonal Components
Polygonal Modelling
Box Modelling
Shell modelling
Texturing
Texture Mapping
Creating and Editing UV’s
Colour, Bump and Specular Textures
Lighting and Rendering
Introduction to Lighting and Rendering
Depth Map Shadows
Cameras
Batch Rendering an Animation
Viewing an Image Sequence
You can purchase Maya Core as a full course or by module. You receive 12 months access to the materials at the end of which period you can renew your login for a modest fee.
Additional Information
Once purchased, you will receive 12 months access to the course after which you can renew your access to the course for 20% of the price.
For more information, contact our Training Team.