Maya Core: Intro to Animation

Introduction to animation.
This module introduces you to the animation tools that big animation studios like Pixar use, to bring objects and characters to life. By using key framing, animation curves, blendshapes and a whole host of other industry standard tools you will get an amazing grounding in the basics of animation.

The Graph Editor and Key Framing
Introduction to Animation
Key Framing
Using the Graph Editor
Animation Curves and Tangents

Deformer and Path Animation
Non Linear Deformers
Modelling with Animation Tools and Commands
Path Animation

Clusters, Blendshapes and Connections

Applying and Animating Blendshapes
Animating Pivot Points
Connections and Expressions

Rigging

Introduction to Constraints
Introduction to Rigging
Joints and IK

Lamp Animation

Creating and Cycling an Animation
Cameras and Composition
Raytrace Shadows

 

You can purchase Maya Core as a full course or by module. You receive 12 months access to the materials at the end of which period you can renew your login for a modest fee. 

 

Additional Information
Once purchased, you will receive 12 months access to the course after which you can renew your access to the course for 20% of the price.

 

Get in touch. For more information, contact our Training Team.