Online Courses
Our online collaborative courses follow the same syllabus as our classroom courses and are put together by the same professional CG tutors. The only difference is that you study from home.
Here, you can find a complete list of our courses. But if you cannot find what you are looking for, then why not send us an email.
3D and Visual Effects artists are required to create an infinite
variety of objects and products, each with their own unique surface
properties.
To produce really convincing 3D and visual effects work, you need great
lighting skills and an understanding of the various methods used
professionally in post-production.
Maya is at the heart of all our training and the computer graphics industry. It is the program behind nearly all legendary VFX films, commercials and games.
This first module covers the basics of every major part of Maya Core to get you up to speed on the interface, modelling, texturing, and then on to the lighting and rendering.
This module introduces you to the animation tools that big animation studios like Pixar use, to bring objects and characters to life.
This third module introduces you to NURBS modelling techniques. By following the video tutorials that take you from building kettles to coliseums and teaching you all the tips and techniques to get you fully acquainted ...
This fourth module takes you through the key areas of the polygon modelling workflow. From building human heads to creating a P-51 Mustang plane using blueprints of the real world original.
This fifth module contains a detailed introduction into texturing within Photoshop. You will be creating realistic textures, by manipulating photos, using brushes and layers and then putting them into your Maya scene to bring it ...
This sixth module teaches you how to produce real world lighting effects within Maya. From subjectively lighting a scene with fog to create a film noir look, to making a photo-real scene, where many different ...
Nuke for 3D Artists is the latest in our series of online courses for aspiring 3D artists. On this course you will gain a clear understanding of how and why CG work is rendered in ...
To get 3D objects to sit seamlessly within real world footage you must reproduce the movement of a real camera that’s been used to film a live-action plate.
3D visualisation brings objects, buildings and environments to life through the use of computer graphics, allowing artists to give their clients a glimpse of what the product or building will look like.
ZBrush is a digital sculpting tool that combines 3D/2.5D modelling, texturing and painting. The main difference between ZBrush and more traditional modelling packages is that it is more akin to sculpting.
Now it's easier than ever before with Pixar's new online courseware. Get instant access to a wealth of RenderMan knowledge including theory, tutorials and real world production examples from industry giants like Industrial Light and ...
If you teach RenderMan now is your chance to be officially recognised by Pixar as a certified instructor. All that's required is the completion of an online test designed to assess your grasp of the software. ...