I'm really pleased to bring you some news of an update to our current Compositing classroom courses. As most of you will know, what sets us apart from other training institutions is the fact that our courses are entirely industry focused. To ensure we continue to deliver on our promise, our development team regularly meet with industry professionals to refine our courses and align them with the very latest industry requirements. The changes we are making to our Compositing curriculum today will be applied to our 12-week Compositing for Production course as well as our 18-week Compositing Professional course.
With this update, our course development team has been focused on making sure the skills we teach are aligned with the most up to date requirements of studios when they hire juniors. The course provides the perfect balance between the core skills of Rotoscoping and Paint you'll need to enter the industry, and the broader skills of compositing which will ensure your reel will stand out from the crowd and enable you to progress your career even quicker.
Weeks 1 - 12 (Compositing for Production & Compositing Professional)
- The Interface: Premultiplied Images
- Keying - Nuke
- Transformations and Rotoscoping
- Roto/Paint and Rig Removal Composites
- Colour Correction and Grading
- Filters, Expressions and Time Based Effects
- 2.5D vs. 3D and Camera Tracking
- Nuke 3D
- Compositing CG
- Refining the CG Composite
Week 13-18 (Compositing Professional only)
- Maya for Compositors and FBX Workflow
- Texturing and UVs
- Lighting and Shading
- Production Techniques
- Stereo Compositing
In the first twelve weeks of both courses, we focus on the essential Nuke skills needed, as well as the industry rotoscoping tool of choice, Silhouette. We've tightened up the structure and extended the Roto section - this means that students will get as much time as possible honing their skills and preparing essential work for their showreel. The final section introduces those all important skills of working with CG and taking advantage of the 3D workflow in Nuke.
In the final six weeks of the Compositing Professional course you'll get a good insight into the 3D pipeline in Maya, tracking in PFTrack and be introduced to MARI for 3D texture creation and advanced matte projection techniques. We're also introducing some advanced lighting workflows with Katana, PRMan and AtomKraft. We're also going to be dedicating a week to Stereoscopic compositing. We're really excited about this new 6 week extension to our renowned Compositing course. This curriculum is right at the cutting edge of the current produciton pipelines in industry and we can't wait the see the results of the first course in August.
If you're interested in more information on either of these courses, or if you took our compositing course in the past and would like to find out about attending the new 6 weeks pro section, please contact the training team through the website.
As Mark Cass wrote last week, there has never been a better time to learn compositing. Nuke skills in particular are in very high demand and these courses will give you a fantastic chance to land good jobs in this buoyant market.
We'd love to hear your feedback on this new course structure, so drop us a line here.