This year’s CG Student Awards competition has just launched and they are now taking entries. As big supporters of this competition we’re delighted to see it back for another year, and it’s looking bigger and better than ever. Dedicated to students studying for careers in Next-Gen Games and VFX / Animation industries, this competition is a great opportunity for students and alumni to showcase their work to industry experts, offering a little helping hand up the VFX career ladder.
Gravity has been celebrated across the film industry for it's outstanding achievements in VFX – a real testament to the skills of the production teams here in the UK. London based VFX studio Framestore managed the creation of the ground-breaking visuals, and 3D conversion company Prime Focus World created the 3D effects. We'd like to send everyone on the Gravity production team our congratulations on the success of their work.
Our friends over at View Conference Italy, last week unveiled that they will be providing cash prizes for winners of their different awards. The prizes vary from top of the range tablets to a lump sum of 2000 Euros. The categories for application are as follows (complete with direct links)
For the past three years, we have held a ‘CG Whiz’ competition, and one of the winners from last year just recently claimed part of his award by beginning a 12 week VFX course here at Escape Studios. We wanted to offer a little insight into what this opportunity means for Daniel, but, before we jump in, here’s a low down on the competition itself.
Autodesk have an awesome competition running at the moment, with great prizes for the winning and runner-up entries. They are calling out for submissions of a scene or design created on either 3ds Max 2012 or 3ds Max Design 2012. The winning entry will be featured on the 3ds Max Design 2012 box cover and splash screen. Entries will not be judged on production quality, but rather on imagination, innovation and an ingenious use of the Max logo. They are looking for inventive concepts or renderings of architectural designs as well as mechanical or industrial production design. So be adventurous.
We were all delighted for our friends at Double Negative on Sunday, as they scooped an Oscar for their VFX work on Inception, and the whole country was feeling a touch of national pride as Brits dominated the ‘big’ awards. No matter what your thoughts on the future of British film, it was certainly a good day to be a part of the UK film industry.
No doubt you’ll all be looking forward to the Oscars this weekend. It's particularly significant if you’re a VFX fan, with five nominees in the Visual Effects category this year rather than three.
When Adam Droy entered the CG Whiz competition, he didn't believe he'd even make it to the runners up stage. Like many, knowing that the competition was tough, he submitted his showreel and forgot all about it. When he got the call asking him to come along to the CG Whiz reveal event he was astounded, and when we called his name as winner, he just about managed to find his feet to collect the prize. 3D Artist caught up with Adam to find out what life has been like in the aftermath of winning the competition. As a judge of this year's CG Whiz, we're excited to know what he's going to be looking for.
Regular readers of the blog will know that last week we had the awards ceremony of the CG Whiz competition. We managed to grab the three winners and some of the judges, including Steve Venning from The Mill, to film their views on the competition. We think everyone had a great time, and over the next few months we’re hoping to have blog posts from Adam Droy, the overall winner, and runners up Ronan McMeel and Marco Barrato, to see how the competition prizes have helped them break into the CG industry.
A few weeks ago we ran a survey to find out what people thought of the CG industry, with a prize draw and some fantastic prizes for a lucky few. We’re please to say we can now announce the winners of the prize draw.
So the CG Whiz competition has finally come to an end. We’ve been blown away by the number of entries we’ve received and the quality of the submissions.
We're delighted to announce the winner of our competition with Computer Arts Project: Matt Long. We received many applications to this competition, and the overall quality of the entries was very high, but Matt impressed the judges with an original and well-executed character design. He wins a copy of Maya, access to the online Maya Core course, and a 6 weeks intensive Characters Course with us at Escape HQ in London.
A Big ‘Thank You’ to all of you who took the time to complete our Online Courses Satisfaction Survey. The information you have given to us is invaluable and will help us refine and improve our systems. Congratulations to Russell who was selected at random to claim the prize of a black iPod Nano (8gp) … Well done Russell! Want to sign up for free tutorials? Log in and start learning... What’s the best way to secure your dream job? Download a free PDF