It seems that for the last decade, a whole plethora of films have been remade when the original should never have been touched. Classic cult offerings such as Assault on Precinct 13, Cape Fear, Death Race 2000 and even Clash of the Titans have all undergone a reworking, which some might say was wholly unneeded.
Looking to learn something new? If that’s the case, then we have two webinars coming soon that deserve your attention. Both webinars range from beginner friendly, to the more advanced, where NUKE operators can learn more about how to apply Python to their projects. Both webinars are at either end of the spectrum, concentrating on the art of compositing in all its different forms. So to get a better understanding of skilful compositing, make sure you tune in for either or both presentations.
Prime Focus World is the VFX house behind another big box office success, delivering 650 stereo VFX shots for “Dredd” in 3D. To put that into perspective for you, that’s 90% of the VFX for the entire movie. What’s more, this was achieved over a 24-week production period. A massive achievement on an epic scale!
For the first time ever the whole team from RealFlow are coming to London for an exclusive RealFlow 2013 Preview. This event will be the first time that the RealFlow team has previewed the advanced alpha version of this software in public and will be a unique opportunity for you to see first-hand what to expect from RealFlow 2013.
Compositing in regards to VFX can be a difficult process to explain unless seen in action. Although the term may seem quite self-explanatory to those working in the industry, that’s not generally the case for those starting out, looking to break into the industry. And as we speak with budding CG artists every day, we feel it’s important to understand what sets compositing apart from the 3d modelling elements of VFX. As it’s only when you truly understand the range of departments that exist in the visual effects industry, can you make the right career decision.
October is certainly bursting with exciting events for the digital geeks among us. One to mention is our very own VFX Festival, the other is the VIEW Conference, a premiere international event in Italy for computer graphics, interactive techniques, digital cinema, 2D/3D animation, gaming and VFX. Running from 16th to 19th October in Torino, this 4-day event is overflowing with lectures, meetings, tributes, exhibits, screenings, workshops and demo presentations. And better still, our very own Daniel Shutt is among the exciting line-up for this year’s launching event.
If you’re an avid reader of 3D Artist magazine, then make sure to look out for an article on Escape and the VFX course we run here. Released in this weeks issue (issue 46, September 12th), this is a rather lovely article. The 'Course Focus' section is a regular feature in this mag, so we’re pretty chuffed they wanted to include our VFX course in this issue.
How much can you learn over 12 weeks? Well hopefully after seeing some student work in yesterday’s blog you’ve realised, quite a lot actually! Learning the tools that create impressive 3D visuals is the hard part. After that, it’s a process of applying what you’ve learnt to more ambitious projects and making sure you push yourself to continue learning.
When the award winning VFX team at The Mill approach a new project, they certainly don’t cut any corners. Setting out to create nothing but their absolute best, while pushing the boundaries of technology, these guys are serious about what they do. And you don’t win as many VFX awards as these guys without putting in the hard graft to make heads turn.
Before becoming a mighty VFX warrior, you need to become a master of Maya. That is why our VFX courses are designed so you dedicate significant time to mastering the tools inside Maya before taking the next step into more advanced visual effects. And of course, it’s only when you know the limitations of any creative tool, that you know how far to push it.
The one-day VFX taster classes kick off a week on Monday. If this is something you want to participate in, make sure to book your place soon. For anyone considering taking the first step into a career in VFX, this is your chance to get a practical insight into what it’s like to study with us.
Following on from Part I... Of course, the challenging work didn’t stop there. The team was faced with a range of tasks, including the China Falls sequence, creating multiple Synths for the Synth bay as well as getting the reflective metal and shiny plastic surfaces just right. To tackle this, the team customised their pipeline to help make the workload all the more manageable. Alex continued saying...