Yes, I really went there. A new trailer has been released for the updated version of Total Recall, and gone are the days of Arnie showing his rippling torso and basking in the limelight. This adaptation follows Doug Quaid (Colin Farrell) on his quest to find something better than his current life. After discovering ‘Rekall’, and being warned against it, he decides to rebel (against the norm, funnily enough) and visit the place regardless. This results in Doug Quaid having to question everything to try discover what is, and isn’t, real. The film boasts robots, a futuristic (yet dark) London and a whole lot of CG from MPC, Double Negative and Prime Focus. So from an industry point of view, it's definitely going to be worth a watch.
Last night we fought off the threat of rain, heated up the barbies and started cooking for our Assimilate, HP and Escape Studios BBQ in the Shepherd’s Bar and we are so proud that it was a huge success! A big thank you to everyone who made the journey down to Shepherd’s Bush for this very special event.
We’ve just had some exciting news from the lovely people at Creative Skillset. The creative industries’ sector skills council are currently running a pilot scheme for short courses that provide training in areas such as TV, film, radio, interactive media, animation, computer graphics, facilities, photo imaging, publishing, advertising and fashion & textiles. By making training in these areas more readily available, they hope to open up these industries and create a more diverse pool of talent right here in the UK. And we’re delighted to play a part in that ambition.
Last Monday night saw the premiere of the The Amazing Spiderman in Leicester square. Whilst the premieres are continuing elsewhere around the globe I thought I’d bring you a bit of information as to why we at Escape are excited for the latest installment from the Spiderman franchise.
Last week was an interesting week for movie fans. Our prayers were answered when Michael Bay's production of Ninja Turtles was shut down (he decided that Teenage Mutant Ninja Turtles should be neither mutants nor teenagers, apparently, and the world decided to hate him). The Amazing Spiderman had it's London Premiere, another 45 minutes worth of TV spots for The Dark Knight Rises were released and the world was given Abraham Lincoln; Vampire Hunter.
Usually, comic book adaptations tend to be successful at the box office; Spiderman, Batman, The Hulk, The Avengers to name a few. However, there are exceptions; Green Lantern, Elektra and of course, Judge Dredd. Judge Dredd looked promising, we all love a bit of Stallone but the actual outcome, to put it nicely, didn’t quite live up to expectations.
As shown in this real time tech demo by Epic Games Unreal Engine 4, there are a host of improvements coming to the next generation of console and PC games. These are notably, real time dynamic lighting and particle effects as well as massive improvements to the UDK itself, enabling developers to leverage all these improvements much easier and faster. Then, just to show off Square-Enix, creaters of the hugely popular Final Fanstasy series, go and show what their latest real time tech is made of, and that really is impressive.
Having previously worked in the games industry and studied Computer Games Art at degree level, Ewan Armstrong wanted to broaden his skill set to make the transition into film and TV media. Ewan made the decision to study at Escape because he saw an opportunity to fill the gaps in his knowledge on production rendering techniques, camera tracking and compositing, all while being in an environment closely linked to the VFX industry.
Last night my partner in crime (Fellow marketeer Ellen Payne) and I were fortunate enough to attend an exclusive premiere at Framestore’s in-house cinema to see Snow White and The Huntsman and wow – it was good. After a long busy day in work, I didn’t really have any expectations of how good the film might be (in fact, I was more excited about the possibility of an end-of-day cinema snooze). But no such luck, the film was awesome! And I sat wide eyed for the whole 127 minutes. As well as the dashing huntsman (Chris Hemsworth, Thor), the Visual Effects was nothing short of incredible. From the dark army made of a thousand shards of glass to the oil-dripping evil queen Ravenna and sparkling gold animated mirror, it really is a feast for the eyes.
Many of you will know who I’m referring to if I mention Sulley, Boo and Mike Wazowski. If you don’t, shame on you. They are, of course, the main characters from Disney’s Monsters Inc. The film won an Oscar, a BAFTA and a variety of other awards for its storyline, music and character animation. So if you haven’t seen it, invest, as it’s definitely worth a watch.
Tim Burton is one of my favourite directors, with my favourite animation film of all time (so far) being The Nightmare Before Christmas. Nearly every film he has done I’ve loved, whether it’s Batman Forever, Corpse Bride or my favourite. Everything about the films scream his trademark ‘look’, from the plots and animation to his infamous dark twists which make him so easily recognisable. It won’t come as a shock to you then, that his latest film, Frankenweenie, is no different.
Whilst scrolling through the IGN website I stumbled across a page that I wanted to share with you all, even if it is just a check list! IGN has released their list of top summer movies for 2012 and, although many of them have been released (and you can cross them off on your check list), there are still plenty of brilliant CG films being released over the upcoming months.
NATIVITY is a pioneering digital art project by Martha Fiennes, a moving-image interpretation of the Christ Nativity inspired by a canon of Renaissance paintings on the story. Martha’s idea for this project was brought to life through the process of SLOimage, which is the process of random and perpetual image self-generation. It slowly transforms through a wide range of alternative pictorial content in a way that is unpredictable to both the artist and the viewer. In a way, it is as though this technique has its own level of consciousness, allowing the artwork to generate meaning in new and very unexpected ways.