I've been watching and loving Game of Thrones since the moment it was introduced to me. Completely absorbed in the HBO action, it almost got to the point where if I needed to blaspheme, I would most likely yell out "JON SNOW" instead of the more traditional term.*
LinkedIn is a pretty awesome tool for lots of reasons, but one in particular is how it encourages some users to be quite industrious in their spare time. And a perfect example of this is how freelance digital compositor Vincent Frei has created a group called The Art of VFX. This is where Vincent shares interviews he’s had with a range of industry professionals working in VFX, offering us VFX geeks an inside scoop into what they’ve been working on.
Mortal Kombat is a franchise everyone's familiar with. Along with Street Fighter and Tekken, it's one of the classic beat 'em ups of early arcades and game consoles, pitching several outrageous competitors against each other in an excessively violent fight to the death for...well who cares what the reason was, it was awesome! Spawning a huge list of games from 1992 all the way to the present day, MK has helped taint innocent childhoods for 20 years. It had two major films, one acceptable, one classically woeful, and last year, around the release of Mortal Kombat 9, came a pleasant surprise; Mortal Kombat: Rebirth.
Today I discovered a VFX themed collaboration which includes one of my favourite YouTube faces, Harley Morenstein of ‘Epic Meal Time’. He joins competitive gamer, filmmaker and part time VFX technician ‘Freddie Wong’, making for an outright ridiculous, (yet entertaining) couple of minutes of VFX action.
A fresh batch of escapees have broken out of the Escape studio and what a talented bunch to emerge, even if we do say so ourselves...
Escapee Hasraf Dulull's fifteen-minute film is a true work of art! Set in an alternate reality with cats and dogs, it mixes some intense action with some serious drama, all emphatically enhanced by a unique animation visual style.
A film currently bringing an interesting element of humour to cinema screens in Ireland has been described as the heir to the “Shaun of the Dead” throne. This statement may not be far wrong. I won’t lie to you, the plot is a tad mental, but in that great tongue-in-cheek way that makes it the kind of film that will surely cheer you up at the end of a tough week. The film in question is Jon Wright’s Grabbers, and it’s one I hope you’ll all get a chance to see.
Gamescom, Europe's premier gaming event, starts today in Cologne, Germany and will run through until the end of this week (15th - 19th August). With over 275,000 visitors, more than 5,000 journalists and 557 exhibitors from 39 countries, Gamescom is the World's largest games event, uniquely showcasing all interactive game segments from PC and console right through to mobile gaming. This is the place for game devs and manufacturers to make an impression on Europe's tastemakers and games journalists.
Despite all its woes over the first season, AMC's The Walking Dead amassed a huge following during its second season. Even though the story has arguably dragged at times, there is no doubting the fantastic special effects work that goes into each and every episode of the zombie thriller. Based on Robert Kirkman’s popular zombie apocalypse comic book series by the same name, The Walking Dead has captivated TV audiences for two seasons and is already whetting appetites for its highly anticipated third season, scheduled to air in the UK in October. The story follows a group of survivors, lead by police officer Rick Grimes (Andrew Lincoln), who band together in the midst of a gruesome zombie apocalypse. The creative concoction that is The Walking Dead blends real-world and CG elements, characters, and environments. Artists at Stargate Studios, an international production services and postproduction company, merge that which is real and imagined, as well as dead and undead, into a convincing, cohesive whole on a rather impressive weekly basis.
Another year another SIGGRAPH and what a packed in week it was. This year, LA didn't just give us earthquakes, heat waves and the biggest burritos known to man but also a full week of presentations from some of the biggest and newest studios plus an exhibition hall packed with the latest technology from around the world.
Here is a quick summary and a few favourites from last week. These are just some of the things to check out:
So as many of you will know, SIGGRAPH was in full swing last week, where the nerdy world of CGI congregate in LA to share innovations, lectures and an incredible amount of boasting. SIGGRAPH is the Official Conference and Exhibition on Computer Graphics and Interactive Techniques, where leading personnel and companies in the CGI world get together and share what's been going on for them in the past and will be in the future.
Is your mind a whirling dervish of creativity? Do your ideas formulate out of the blue, and evolve from non-existence to intrinsically detailed visions, in a matter of minutes? Channeling these skills can be an adventure, especially if you enter an industry where the boundaries are seemingly limitless…
Musical originality and relentless visual ingenuity are two of the many reasons that make American indie rock outfit ‘Ok Go’, one of the most forward thinking, and simultaneously underrated, bands of the 21st century.
I recently commandeered a kinder egg toy from my colleague Ellen, in the form of a mini-spirograph!
Saturday 18th August sees the launch of a new Kinetica exhibition space at Emigre Studios. For those of you who don't know, Kinetica is an awesome art organisation, which exhibits kinetic/moving interactive art installations that often involve video and digital art.
When television orignally began, there was only a handful of black and white channels, horse and carriages wandered down our cobbled streets, and people didn't need the internet because they were too busy feeding their clothes through mangles in caves, or something! The first type of TV shows were comedies, and variety shows, and over time, they evolved into dramas, then slowly into the level of award-winning quality we see today. The internet is following a similar pattern; where as video sites originally appeared so we could swap videos of people falling over and kittens kittening, the medium is steadily evolving to produce high quality dramatic web shows.