Anita, Vania and I were at VIEW Conference in Turin, Italy last week, and on Wednesday I hosted a NUKE Taster day style workshop for a packed house of 35 students. Most attendees came from 3 surrounding animation art schools within the arts centre in central Turin. After the session I had lunch with some of them and discovered that in their foundation year they are learning traditional animation, 3D and filmmaking, then specialising afterwards in 2D or 3D animation for their final project.
The HP ZED London pop up is a rich source of knowledge for those who are considering a career, or are already involved in, the business of VFX.
Compositing Master and long-time friend of Escape Victor Perez, has recently taken a new direction within his artistic career, and after years in the VFX biz, is taking the skills that he has accrued supervising on some huge projects (you may have seen his story on our Escape & Enter site) into the field of film Directing, and at the moment is embroiled in some pretty exciting projects.
David Han studied our 3D for VFX Online taster course earlier this year, and he answered a few questions about the experience!
During my five days at SIGGRAPH, one of the escapees i happened to bump into was Iveth Bueno, from my Compositing for Visual Effects class in 2013, she kindly wrote a blog for us about her experience as a SIGGRAPH 2014 volunteer!
The day started with a fab lesson from the guys that make Fabric Engine, a new procedural software for making tools for any 3D or 2D app, all accelerated on the GPU, very cool and exciting stuff; apparently it is the ice development team from the now defunct softimage. Lots of the big post houses have already adopted this software as an easier way of making tools and plugins.
Another great day at SIGGRAPH, we were up early for a meet and greet with educators in VFX, and discussions on how to teach VFX in the classroom and online. We then had a great panelled discussion on how to transition from a VFX Artist to a Teacher. The panel had some great Artists from ILM and top American Universities.
After 10hr flight and a spot of jet lag kicking in we registered at the one and only SIGGRAPH today in Vancouver (Sunday 10th August)
Escape’s Head of 3D Mark Spevick harbours a special passion for all things Houdini, and last week his skills were called for on the continent, and he ventured to iMasterArt in Turin taly to host a master class with a handful of other pros with experience in all areas of VFX, here are his notes from the trip!
We are very pleased to announce that we have joined forces with HaZ Films as VFX Partner on his latest Sci-Fi Short film: SYNC. HaZ is a VFX Supervisor turned Filmmaker while also one of our tutors on the Producing for VFX course, (which is soon to start its third term)
Sci-Fi-London (The London International Festival of Science Fiction and Fantastic Film) kicks off today, boasting a fantastic line up of titles – some new and some offering more of a nostalgic trip down memory lane. We’re particularly excited about the short film programme, Shorts Programme 2, to be screened on the closing day, Sunday 4 May, at BFI Southbank.
If you haven’t already seen, every Sunday over the last few months, we’ve been uploading the showreel of a different escapee, aptly naming the day on our Social Media channels as #ShowreelSunday.
With VFX heavy films receiving a huge amount of positive reception in the 86th Academy Awards nomination lists, we’re seeing more people than ever with a keen eye on the 12th Annual Visual Effects Society (VES) Awards nominees. The leading titles recently announced are 'Gravity', 'Frozen', 'The Croods' and 'Game of Thrones', and the question on which of these is going to scoop up the most awards is creating quite a buzz around here.
There’s been a huge amount of excitement surrounding Keanu Reeves latest action flick 47 Ronin, which was released on Boxing Day. We know that the VFX community in particular have had watchful eyes on how the film is received given the high levels of attention the aesthetic of the film has been given in post.
What's the secret behind breath-taking visual effects? There are lots of elements we need to consider before answering this question – such as modelling, texturing and lighting your scene - but a pivotal point in the process of bringing a computer generated image to life, is rendering. And one man who has dedicated a great many hours into this area is The Mill's Head of Maya Development, Suraj Harrington-Odedra.
Last Friday we took a train south to Bournemouth for the 2013 BFX awards ceremony, which was a truly wonderful event. Awarding and celebrating emerging talent from eleven UK universities, the teams who took part in this competition impressed us mightily.