It's very easy to lose creative motivation and it's something every artist will experience at some stage in their career. We all got into Visual Effects to work in a creative career, so why stop living the dream? To remain on the cutting edge of creativity, sometimes you need to take yourself out of your comfort zone and remind yourself of the things in VFX that speak to you the loudest - because ultimately that’s what will drive your best work.
CVMP 2012 - Reflections (and Refractions)...Part Two!
So we shall pick up from where we left off in my previous blog, Reflections (and Refractions) from CVMP 2012 part one.
CVMP 2012 - Reflections (and Refractions)...Part One!
This was the 9th iteration of the CVMP conference, and it certainly lived up to its billing. The conference struck just the right balance between academic research and commercial production, providing a hugely rich and diverse array of ideas, challenges, successes and future endeavours.
Discover the Artist Within… at the 2D – 3D Showdown!
What sets 2D and 3D visual effect artists apart? Most would say, not a lot. Both teams of artists are necessary in the creation of stunning CG visuals. But have you ever wondered why someone would choose one path over another? What makes the ultimate Compositor or 3D VFX artist?
Python Tips & Tricks from a NUKE Master; Recording Now Available!
Last Monday, November 19th, we ran a very popular webinar with Victor Perez, a master when it comes to using Python inside NUKE. A whopping ninety nine people attended this live webinar to hear what Victor had to share, and we’ve had an incredible number of requests from people who couldn’t attend to share the webinar recording. For us, this interest has been very encouraging, and we look forward to bringing you more webinars like this.
Not to be missed… Python Tips and Tricks from a NUKE Master!
Next Monday, November 19th, we welcome Victor Perez back to our studio for a demonstration on his top tips and tricks when working with Python in NUKE.
Doodling on the move
Wacom have released a nifty pocket-sized Bamboo Stylus for creativity on the go.
A one day VFX taster session!
“Big things have small beginnings”, was an idea acknowledged in Ridley Scott’s Prometheus, released earlier this year. And for us, this statement couldn’t be more true. Taking the art of visual effects as a prime example, the spectacular CG you see on screens today was born from the most basic of concepts, and the people who created those effects invested significant time and energy to become the talented artists they are today. Every creative talent has to start out somewhere, and with the right levels of care and determination, it can evolve into something magnificent.
Get LinkedIn with The Art of VFX
LinkedIn is a pretty awesome tool for lots of reasons, but one in particular is how it encourages some users to be quite industrious in their spare time. And a perfect example of this is how freelance digital compositor Vincent Frei has created a group called The Art of VFX. This is where Vincent shares interviews he’s had with a range of industry professionals working in VFX, offering us VFX geeks an inside scoop into what they’ve been working on.
Online Academy - Free Trial!
Is your mind a whirling dervish of creativity? Do your ideas formulate out of the blue, and evolve from non-existence to intrinsically detailed visions, in a matter of minutes? Channeling these skills can be an adventure, especially if you enter an industry where the boundaries are seemingly limitless…
The FREE tutorial for August!
August’s free tutorial goes out to all the Compositors. Take this opportunity to breathe a little life into your projects, using some NUKE trickery. Based on a technique applied while working on Narnia: The Voyage of the Dawn Treader, Compositing tutor and Head of 2D at Escape, Davi Stein looks at how to enhance basic elements within your scene for a more filmic look.
Valve Show Us How It's Done
If you're anything like me, you'll have a favourite developer, and mine just happens to be Valve. For those of you who don’t know Valve, it's an entertainment software and technology company that has been around since 1996. Since its beginning, it has produced an overwhelming amount of award winning games, with the most recent including Left 4 Dead 1 & 2, Portal 1 & 2, Half-Life 2 and Counter-Strike. It is also the developer of leading-edge technologies including game engine Source, and premier online gaming platform Steam.
Our Second Visit to the Framestore London Studio
I have found that there are many advantages to studying at Escape Studios. Aside from the obvious vast amount of knowledge that you acquire, you also get to visit and meet some very cool places and people. Last Friday we had the pleasure of visiting Framestore for a presentation with Ben Frost and Chas Jarrett to hear about their experiences working on the second Sherlock Holmes movie - A Game of Shadows. In particular, they discussed with us the typical hurdles and constraints they came across and what we as VFX artists may expect to experience working in the VFX industry.
NVIDIA Quadro and Tesla Support in Adobe CS6
I’m sure you’re all aware by now that upgrades to Adobe CS6 will be available soon, and with this new version we can all look forward to accelerated performance and interactivity. Yes, now you can feel safe in the knowledge that Adobe Creative Suites now support NVIDIA Quadro and Tesla GPUs, opening a whole world of enhanced efficiency for their programmes.
Industry Coaching with The Mill
The current VFX Professional class were assigned The Mill as part of the ‘Industry Coaching’ scheme, which is a new initiative for us here at Escape Studios. The main idea behind the scheme is that we invite established post-production houses in Soho to mentor our students as they prepare to enter the industry as VFX artists. The VFX Professional course is our more advanced course for students who have completed the VFX Production course or artists already in the industry who are looking to further their knowledge in the field. For these students, getting advice from professionals working in the industry is golden, helping them prepare better for what is to come. Emmy Castelain was among the group during this visit, and this is what she had to say about their time at The Mill…
PC Pro Recommend Boston’s Quattro 1332-T
PC Pro recently took advantage of an exclusive opportunity to test-drive Boston's Quattro 1332-T, a machine that may challenge current misconceptions about micro-servers. The outcome was a positive one, where the team at PC Pro gave it their seal of approval, recommending it an ideal cloud platform. By combining qualities like high server density and low power consumption, this machine may give blade servers a run for their money.
MARI vs. Photoshop Webinar Now Available to Watch Online
The MARI vs. Photoshop webinar held on November 2nd 2011 was hugely successful. Registrations were record breaking and there was an encouraging attendance on the day. For what is becoming a popular topic at the moment, The Foundry are certainly paving the way for the future of compositing pipelines with products like NUKE and MARI.
Escape and Dive Into The Blu
When Wemo Media launched theblu.com a few weeks ago they quickly attracted a lot of attention. But what exactly is it?
The Foundry and Escape Studios UK Tour
The UK has a flourishing VFX industry that is attracting business from all over the world. In terms of film production in this country, we’re securing huge business. The standard of work being produced here is world class, and it’s impressive to see how this industry is flourishing right across the United Kingdom. For those of us who work in London, sometimes we risk embracing the city as being the centre of the universe, paying far too much attention to what’s going on locally, rather than what’s happening countrywide. Granted Soho is a hub for post-production, but if we were to look beyond the M25 and further North, East or West, we would find an amazing number of talented companies working on some fantastic projects.
23 MARI Tips In 23 Days on Twitter
MARI is a relatively new piece of software, and is becoming more popular with artists as its reputation for efficiency and adaptability becomes more widely known. As with any piece of new software there is a period of trial and error before you really get to know its full capability. It is in light of this that Henry South, lead texture artist at Framestore, is offering to share his top 23 tips when working with MARI.
