On Tuesday, a lucky few of us got to go on a trip that ventured outside of the confines of the Shepherds West building. Drinking more coffee than one body ever needs, we went to do some film and games grade motion capture at the impressive facility at E.Motion.
Tim Burton is one of my favourite directors, with my favourite animation film of all time (so far) being The Nightmare Before Christmas. Nearly every film he has done I’ve loved, whether it’s Batman Forever, Corpse Bride or my favourite. Everything about the films scream his trademark ‘look’, from the plots and animation to his infamous dark twists which make him so easily recognisable. It won’t come as a shock to you then, that his latest film, Frankenweenie, is no different.
Whilst scrolling through the IGN website I stumbled across a page that I wanted to share with you all, even if it is just a check list! IGN has released their list of top summer movies for 2012 and, although many of them have been released (and you can cross them off on your check list), there are still plenty of brilliant CG films being released over the upcoming months.
If you're anything like me, you'll have a favourite developer, and mine just happens to be Valve. For those of you who don’t know Valve, it's an entertainment software and technology company that has been around since 1996. Since its beginning, it has produced an overwhelming amount of award winning games, with the most recent including Left 4 Dead 1 & 2, Portal 1 & 2, Half-Life 2 and Counter-Strike. It is also the developer of leading-edge technologies including game engine Source, and premier online gaming platform Steam.
The other day I was searching for an online "time waster" game during my journey home. I don’t like signing up to free gaming websites so I was thrilled to see that the old classic Snake was free to play online. For those of you who don’t know (rare, but they’re out there) Snake was a game that featured on the old Nokia phones, back in the day when phones were used for texts and calls only.
We know it has been a long time coming but we finally managed to get our hands on some insider info into the HBO series Game of Thrones. The second season has been just as intense and enthralling as the first and with the production for the third season renewed just two days after the second series aired, we hope to see a lot more of Westeros soon!
Welcome back to part two of our series on effects that you thought were CG.
Special effects with computer graphics are all the rage recently. There are very few films produced these days without jaw dropping stunts courtesy of the digital department. But a lot of directors still prefer to shoot the real thing if they can as it nearly always looks better than the CG equivalent.
I’m sure you’re all aware by now that upgrades to Adobe CS6 will be available soon, and with this new version we can all look forward to accelerated performance and interactivity. Yes, now you can feel safe in the knowledge that Adobe Creative Suites now support NVIDIA Quadro and Tesla GPUs, opening a whole world of enhanced efficiency for their programmes.
I am part of a generation that has been particularly spoiled by the advances in stop motion animation. I remember watching TV shows like Noddy, Fireman Sam, Pingu and Postman Pat and films like The Nightmare before Christmas, James and the Giant Peach and Chicken Run as a kid and being in complete awe.
Last weekend I stumbled across an album cover with the VES (Visual Effects Society) logo on it. For those of you who don’t know, the current logo for the VES is the iconic image of the moon from the film Le Voyage dans la Lune (A Trip to the Moon), a 16 minute black and white silent film from 1902. It was a revolutionary film for its time, being not only the first sci-fi but also using special effects that were very high tech at the turn of the century. Though the film was distributed predominately in black and white there was also a hand-coloured version that was thought to be lost for quite some time until the only surviving print was found in Spain in 1993.
No doubt you’ve heard about Rockstar’s latest release LA Noire - apparently a completely new type of video game. Up until recently, most games have been all about hand eye co-ordination but in LA Noire, which is set in the late 40s, the main skill is about being able to judge body language and characters’ faces to figure out if they’re lying or not - or ‘emotional perception’ as some are calling it.
In recent years we’ve seen massive leaps forward in entertainment technology. 3D TV is all the rage and the release of the Nintendo 3DS has given us our first, glasses-free, 3D console. But what does this advance in entertainment technology mean for the Visual Effects industry? According to the latest statistics, the industry in India is set to grow at 18.5% a year - in short, it’s a great time to be working in VFX and 3D in the Indian subcontinent.
The chances are, if you’re reading this blog, you’ve got more than a passing interest in the film industry. Alright, specifically the VFX part, but still, you’re keen to know as much as you can about the industry, and possibly how you can break into it (hopefully with our help…).
No doubt you’ll all be looking forward to the Oscars this weekend. It's particularly significant if you’re a VFX fan, with five nominees in the Visual Effects category this year rather than three.