February’s most watched video was Sony’s Playstation 4 spot; it has been unveiled by Youtube in an insight to last month’s video statistics.
Fintastic: PlayStation's new underwater papercraft game
There's been incredible diversity in the range of video games graphics presented to us over the years, but developers are still managing to find new ways to surprise us.
Putting The "New" in PFTrack and PFMatchit
We are pleased to share you that The Pixel Farm products PFTrack and PFMatchit are now available on the Escape Studios Technology Store.
Next Generation Of Sony Entertainment
Huge news was announced this morning that SCE (or Sony Computer Entertainment to those of you not familiar with the Sony department responsible for all things Playstation and games) has purchased the online gaming streaming company GaiKai for $380 million.
Stereoscopic 3D and Small Children
Nintendo, Sony, Toshiba have all issued warnings on the development of eyesight in younger children when watching stereoscopic 3D images. Here is a link to a BBC story about the recent Nintendo announcement. Their announcement basically said: "There is a possibility that 3-D images which send different images to the left and right eye could affect the development of vision in small children".
Has the boxed game had its day?
Last week’s high profile launch of Halo: Reach, and the stories of gamers camping outside retailers' doors, tell me that game launches have become just like movie premieres and create just as much excitement as the launch of new Apple gadgets.
Apple TV makes a play for online gaming
Over the last few days Sony, Microsoft and Nintendo have been strutting around like peacocks displaying their new technology at Tokyo Game Show (TGS). Even though the technology on display is extremely impressive and I personally can't wait for The Last Guardian to be released on PS3, my attention has been focused on Apple's new £99 Apple TV.
Free Webinar: Next Gen Materials & Game Rendering Technology
I'll be hosting a webinar on 30th September and wanted to put a quick post together to invite you all. I'll share with you some of my thoughts on next generation materials and advances in game rendering technology. Hope you can make it.
New hiring for Escape - Tim Flett
We’ve got some exciting news: we’ve hired games industry veteran Tim Flett. Tim will be our new Business Development Manager for Games and Interactive, in charge of growing our professional services, which include training, technical consulting as well as hardware and software solutions.
Sony Pictures Imageworks releases open source shading language
Yesterday, Sony Pictures Imageworks -the award-winning visual effects and digital character animation unit of Sony Pictures Digital Productions- released the Alpha version of its source code for OSL (Open Shading Language).
Videogames more popular than films?
As I’m sure some of you would have seen, last week figures were released showing that revenues from UK videogames hit £1.73 billion last year – a whopping 44% higher than what was generated from UK films during the same time. If you consider some of the huge cinema releases we saw last year, it’s no mean feat that it was only UK television that made more money than the video games industry. Impressive stuff, but is it really a surprise? I’ve said before that playing videogames is becoming a family past time – games consoles are now found in the family living room rather than banished to a “geeky” teenager’s bedroom. Gaming has a far reaching appeal, and I doubt that the growth of the gaming industry will cease any time soon. Interest in our games course, particularly since Sony veteran Simon Fenton came on board, has continued to grow. It’s great to see this exciting industry gaining rightful recognition – not just in terms of increased sales, but in the demand for creative talent which boosts the development of video gaming in the UK. Would you rather spend two hours playing Modern Warfare 2 or watching Blackhawk Down?
