Saw this article in GamesIndustry.biz and was a bit shocked.
Looks or personality?
We were having a chat in the office about art in games, and it sparked off a couple of tweets from @Escape_Studios last week. Basically, we were wondering how much the visuals, or game art, matter in the whole gaming experience. Does a game really need to look that great for people to enjoy it, or can how it looks be the difference between good and great?
Breaking into CG - Guardian Careers Talk Podcast
Games tutor Simon Fenton has made his media debut for Escape Studios on the Guardian’s Career Talk podcast. You can hear Simon talk about getting into the industry, his role as a tutor at Escape, his background and much more, alongside Tom Baskaya of Framestore, an Escapee and most recently a compositor on Avatar. Tom also talks about his time at Escape, as well as what it was like working on James Cameron’s masterpiece.
Free Games Webinar
On the 25th of this month I'll be hosting a free Games webinar on Next Generation Asset Creation. We'll be looking at next gen techniques as well considering the part that low-poly still has to play in games art creation. High on the list of priorities for any Games Artist is knowing where to find their sources of inspiration - I'll show you what gets me going and how it helps me approach my own work.
Escape this Spring
For those of you considering working in this thriving, dynamic industry, we’re offering a taster into the world of computer graphics with a range of three-day short courses. They’re a great opportunity to get a better understanding of the career opportunities out there while gaining valuable insight into the industry.
Game Course - images
Here's a selection of what our game course students have created. As I mentioned before, I'm really proud of what the guys have come up with, and I would love to show you every single students work, were it not for amount of space it would take up on the blog. So here, as a compromise, is a selection:
Good times for Games
I have just finished teaching our most intense 12-week games course yet and will soon post some examples of the work done by the students during the course. I am really proud of the work they created.
Videogames more popular than films?
As I’m sure some of you would have seen, last week figures were released showing that revenues from UK videogames hit £1.73 billion last year – a whopping 44% higher than what was generated from UK films during the same time. If you consider some of the huge cinema releases we saw last year, it’s no mean feat that it was only UK television that made more money than the video games industry. Impressive stuff, but is it really a surprise? I’ve said before that playing videogames is becoming a family past time – games consoles are now found in the family living room rather than banished to a “geeky” teenager’s bedroom. Gaming has a far reaching appeal, and I doubt that the growth of the gaming industry will cease any time soon. Interest in our games course, particularly since Sony veteran Simon Fenton came on board, has continued to grow. It’s great to see this exciting industry gaining rightful recognition – not just in terms of increased sales, but in the demand for creative talent which boosts the development of video gaming in the UK. Would you rather spend two hours playing Modern Warfare 2 or watching Blackhawk Down?
Good times for anyone training to be a games artist
Very recently there has been a release of two games engines that you can use at home.
