Escape Studios had a special treat today as animator Paul Chung kindly agreed to come along and give a talk to our Academy Tour attendees, oh and half the current student population too…
Check out this Stash!
A great mash up of some amazing VFX, motion and animation work collated by the guys at Stash. Titled ‘Stash 98: Another 100 minutes of motion brilliance’ this one and a half minutes of footage is a showcase collaboration of clips that are tantalising for the eyes.
Weta Featurette-a
The Oscars is on Sunday (anyone staying up for them?) and in preparation, the team over at Weta Digital has released a couple of pretty awesome behind the scenes/breakdown featurettes, discussing the creation of ‘The Goblin Caverns’ and ‘Rivendell’.
Make 2013 your own! New course dates launched
2013 is set to be a massive year for film, (take a look at our recent blog post to see what cinematic delights we’re yet to sink out teeth into) so why not make it a massive year in film for you too?
Paying homage to a VFX legend
The legend that created the lab process of travelling mattes, (that’s blue/green screens to the rest of us) sadly passed away last week, at the grand age of 96.
Hoth in your front room.
This rather charismatic chap called Barry has made his very own diorama model of the battle sequence on ice planet Hoth, from the Empire Strikes Back.
Truly EPIC God of War trailer
We were enticed this week when we saw this epic live action trailer for Sony’s game ‘God of War: Ascension’, It was made by creative studio and production company ‘Imaginary Forces’, a firm who have worked on a huge amount of projects, spanning from commercial work to television and film,
Google Chrome, Powerade, Transformers, Minority Report, and Boardwalk Empire, are but a few of their accolades to date. Impressive stuff!
If the game is half as epic as this evocative ad, viewers will no doubt want to get playing right away!
Webinar: Kick starting your career in CG with Anita Gribble and Garreth Gaydon
Recruiters in any company will be sent hundreds of applications on a weekly basis, and when it comes to getting your application noticed, just try putting yourself in their shoes for a moment. For example, their first job is to sort through the good from the bad. Your challenge, should you choose to accept it, is to impress at a glance.
The 3rd Dimension
Many 3D fans will be aware of the power of Maya, and the influence it has on the world of VFX, from blockbuster films to major games series, Maya is one of the most incredible creative tools on the planet. But like a pack of Arctic Huskies, it demands time and attention if you wish it to take you voyaging across the vast plains of 3D.
All-change at Escape Studios!
Another month and a half has flown by, and this afternoon we hosted the end-of-course presentation for our latest round of escapees. Gathered in our breakout space, the afternoon has been filled with laughter and applause. The quality of work on show has been, as ever, astonishing—it never ceases to amaze just how far our students progress in such a short period of time; and we feel confident these bright young things now stand in good stead to polish up those all-important industry-cracking showreels.
September’s Free Tutorial: "Hellboy" Inspired Maya Animation
For those of you looking to get more adventurous in Maya, September’s free tutorial is a must see. This is the perfect opportunity to spice up your showreel with something a little different, while learning a diverse range of new skills in the process.
V-Ray Demo Reels
Our friends over at Chaos Group have recently released their 2012 showreels for their render software V-Ray.
A one day VFX taster session!
“Big things have small beginnings”, was an idea acknowledged in Ridley Scott’s Prometheus, released earlier this year. And for us, this statement couldn’t be more true. Taking the art of visual effects as a prime example, the spectacular CG you see on screens today was born from the most basic of concepts, and the people who created those effects invested significant time and energy to become the talented artists they are today. Every creative talent has to start out somewhere, and with the right levels of care and determination, it can evolve into something magnificent.
Our latest escapees break out!
A fresh batch of escapees have broken out of the Escape studio and what a talented bunch to emerge, even if we do say so ourselves...
A-level results 2012: top marks drop for first time in 20 years
The number of students awarded top marks at A-level has dropped for the first time in 20 years, suggesting the biggest decline in A grades since records began according to the Telegraph.
New Relationship Manager at Escape Studios
There have been some exciting changes at Escape Studios recently, and with that we are very pleased to welcome our new Relationship Manager, Anita Gribble. In this role Anita will have two main responsibilities. One is to work closely with post houses up and down the country to continue building on the industry coaching scheme we currently have for our full-time students. As well as this she will be helping to maintain our relationship with recruiters at a variety of post houses to further benefit our students.
Escapee Showreel - Ewan Armstrong
Having previously worked in the games industry and studied Computer Games Art at degree level, Ewan Armstrong wanted to broaden his skill set to make the transition into film and TV media. Ewan made the decision to study at Escape because he saw an opportunity to fill the gaps in his knowledge on production rendering techniques, camera tracking and compositing, all while being in an environment closely linked to the VFX industry.
James Dower & Class Visit Double Negative
After a previous visit to Double Negative, James Dower and his class mates really got a taste for the high standard of work that DNeg set. And on this, their second visit, they were all keen to get some professional feedback for their own VFX Production projects.
Escape Studios’ Studio 5 Framestore Visit
A recent venture undertaken here at Escape was to invite established post production houses in Soho to coach our students, to offer them direct feedback on their work here at our studio, and subsequently helping them prepare for what is expected once they enter the industry. On Thursday, 12th April 2012, the alumni class of Studio 5 attended the final coaching session with Framestore commercials, where they got to present their ‘end of course’ project to the VFX producers for feedback. Charles Downman was among the group presenting work that day, and here’s what he had to say about the experience...
iNuked - Part Deux (Read & Write Nodes)
After an incredibly busy couple of months dealing with students' end of courses projects, as well as completing the first shot for my own showreel, I've found the time to work on the next episode of iNuked: my personal project to explore the possibilities of using The Foundry's professional compositing software NUKE, on my MacBook Air.
