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This month's Free Tutorial - Reflections, Raytracing and Render Settings

Make sure you don't miss out on this month's free tutorial - Reflections, Raytracing and Render Settings.  This month we've focused on the skills that graduates need when looking for work. This free professional-level tutorial concentrates on developing those key skills as well as understanding reflectivity, material attributes & render settings.  Here's a quick breakdown of what's included:

0 Comments Paul Wilkes

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Paul Wilkes
Fri 19 Mar 2010: 1:26pm

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What would have Pompeii looked like in 80 AD?

What would have Pompeii looked like in 80 AD?


This 3D reconstruction of ancient Pompeii is quite neat. Generated with Procedural’s CityEngine, it shows how quickly a 3D city can be created using a plug-in, and eliminate the time-consuming tasks of manual modelling and design often required in games, post-production and architectural visualisation. It is also up to 10 times more efficient at creating urban environments than existing packages. It is completely brand new to Escape Studios – no need to say we are quite excited about it.

3 Comments Mark Cass

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Mark Cass
Mon 1 Feb 2010: 11:34am

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Turtle now supports Autodesk Maya 2010!

The new Turtle™ 5.1 version for Autodesk Maya 2010 has been released!  Illuminate labs have made improvements to their rendering and baking plug-in for Autodesk Maya, to make it better for lighting and content creation in next-gen game development.

1 Comments Mark Cass

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Mark Cass
Tue 19 Jan 2010: 9:00pm

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Disney releases Ptex as open source

Ptex is a technique for per-face, multi-resolution texture mapping without the need to setup your UV's manually. While the paper by Brent Burley (Walt Disney Animation Studios) and Dylan Lacewell (Walt Disney Animation Studios & University of Utah) has been around for a while, last Friday, Disney released the project as open source.

1 Comments David Joos

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David Joos
Mon 18 Jan 2010: 12:57pm

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Sony Pictures Imageworks releases open source shading language

Yesterday, Sony Pictures Imageworks -the award-winning visual effects and digital character animation unit of Sony Pictures Digital Productions- released the Alpha version of its source code for OSL (Open Shading Language).

0 Comments David Joos

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David Joos
Fri 15 Jan 2010: 11:32am

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V-Ray® for Autodesk® 3dsMax® Service Packs Officially Released!

The newest build of V-Ray has officially been released! You can now upgrade your version with new Service Packs and get brand new and modified features for free.

0 Comments Mark Cass

Posted by
Mark Cass
Fri 6 Nov 2009: 1:00pm

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