Make sure you don't miss out on this month's free tutorial - Reflections, Raytracing and Render Settings. This month we've focused on the skills that graduates need when looking for work. This free professional-level tutorial concentrates on developing those key skills as well as understanding reflectivity, material attributes & render settings. Here's a quick breakdown of what's included:
This 3D reconstruction of ancient Pompeii is quite neat. Generated with Procedural’s CityEngine, it shows how quickly a 3D city can be created using a plug-in, and eliminate the time-consuming tasks of manual modelling and design often required in games, post-production and architectural visualisation. It is also up to 10 times more efficient at creating urban environments than existing packages. It is completely brand new to Escape Studios – no need to say we are quite excited about it.
The new Turtle™ 5.1 version for Autodesk Maya 2010 has been released! Illuminate labs have made improvements to their rendering and baking plug-in for Autodesk Maya, to make it better for lighting and content creation in next-gen game development.
Ptex is a technique for per-face, multi-resolution texture mapping without the need to setup your UV's manually. While the paper by Brent Burley (Walt Disney Animation Studios) and Dylan Lacewell (Walt Disney Animation Studios & University of Utah) has been around for a while, last Friday, Disney released the project as open source.
The newest build of V-Ray has officially been released! You can now upgrade your version with new Service Packs and get brand new and modified features for free.