Ptex is a technique for per-face, multi-resolution texture mapping without the need to setup your UV's manually. While the paper by Brent Burley (Walt Disney Animation Studios) and Dylan Lacewell (Walt Disney Animation Studios & University of Utah) has been around for a while, last Friday, Disney released the project as open source.
Sony Pictures Imageworks releases open source shading language
Yesterday, Sony Pictures Imageworks -the award-winning visual effects and digital character animation unit of Sony Pictures Digital Productions- released the Alpha version of its source code for OSL (Open Shading Language).
V-Ray® for Autodesk® 3dsMax® Service Packs Officially Released!
The newest build of V-Ray has officially been released! You can now upgrade your version with new Service Packs and get brand new and modified features for free.
