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Disney Release Source Code for Partio

One of the biggest challenges facing TD's is moving data from one system to another. For example, getting the nice particle animation that you have done in Houdini into Maya for rendering.

3 Comments Mark Spevick

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Mark Spevick
Tue 26 Oct 2010: 10:14am

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Bursaries Available for Escape Studios' New Short Courses

We've just launched some new short courses which are going to be taking place here at Escape before Christmas. Each of these consists of five days intensive full-time classroom training from one of our industry professional tutors.

We have four courses on offer, and they are...

2 Comments Paul Wilkes

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Paul Wilkes
Thu 21 Oct 2010: 11:30am

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Pixar's RenderMan Studio 3 is out!

Pixar's RenderMan Studio 3 is out!

RenderMan Studio 3 has arrived and it packs some punch! Speed and lots of features and enhancements, including support for Maya 2011.

RenderMan Studio is Pixar's advanced suite of tools for shading and lighting TD's.

4 Comments Mark Cass

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Mark Cass
Thu 14 Oct 2010: 9:44pm

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Escape Studios Awarded Pixar's RenderMan International Reseller of the Year 2010!

Escape Studios Awarded Pixar's RenderMan International Reseller of the Year 2010!

I am delighted to announce that Escape Studios has been bestowed the honour of being Pixar's RenderMan International Reseller of the Year 2010! With around 20 worldwide RenderMan partners, we are super pleased with this news!

0 Comments Mark Cass

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Mark Cass
Mon 11 Oct 2010: 8:26am

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The Most Exciting RenderMan Toolset in Years!

The Most Exciting RenderMan Toolset in Years!

The upcoming RenderMan for Maya 4 and RenderMan Studio 3 offers mouth watering upgrades & new features; we are busy working away on the RenderMan Certified courseware and will cover these cool new workflows in depth.

1 Comments Mark Cass

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Mark Cass
Fri 1 Oct 2010: 10:40am

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Watch the RenderMan Tips and Tricks Webinar and download the Q & A

All of us on the RenderMan team were delighted to hear that so many of you found Lee Danskin's RenderMan tips and Trick's webinar so useful. There were a lot of questions at the end, some of which Lee did not get a chance to answer so we have put them in a Q&A which you can check out by logging into Escape's Free Resource Centre. We've also recorded the webinar, so if you missed it or want to see it again, log in and watch it.

0 Comments Chris Ford

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Chris Ford
Sun 26 Sep 2010: 9:00am

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Free Webinar: Next Gen Materials & Game Rendering Technology

Free Webinar: Next Gen Materials & Game Rendering Technology

I'll be hosting a webinar on 30th September and wanted to put a quick post together to invite you all. I'll share with you some of my thoughts on next generation materials and advances in game rendering technology. Hope you can make it.

0 Comments Simon Fenton

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Simon Fenton
Thu 16 Sep 2010: 9:00am

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Escape Studios announces winner of the CG Graduate Design Awards

Escape Studios announces winner of the CG Graduate Design Awards

Firstly a big thank you to all of you who entered our CG Graduate Design Awards. We were really impressed with the standard of entries and it made last week’s judging day with our friends at The Mill pretty tough.

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Thu 16 Sep 2010: 8:25am

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V-Ray for 3ds Max Version 2.0 Announced

V-Ray for 3ds Max Version 2.0 Announced

I am sure most of you will have heard this week that Chaos have announced they will be releasing the long-awaited version 2 of V-Ray for 3ds Max.

1 Comments Mark Cass

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Mark Cass
Fri 10 Sep 2010: 5:09pm

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Escape opens the BOXX with Boston

We’re pleased to announce that we are now going to be selling BOXX Technologies’ machines exclusively in the UK. This means that people buying workstations like the 3DBOXX 8550 Xtreme will now have access to next day shipping, reduced build times and local customer support.

0 Comments Mark Cass

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Mark Cass
Thu 9 Sep 2010: 2:54pm

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Free RenderMan Tips and Tricks Webinar

Free RenderMan Tips and Tricks Webinar

Hi Everyone, my name is Chris Ford from Pixar Animation Studios and I manage Pixar's RenderMan business from our studio in California. I am delighted that Escape has kindly offered me the opportunity to contribute an occasional guest blog post.

3 Comments Chris Ford

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Chris Ford
Fri 3 Sep 2010: 10:53am

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Chaos UK Tour

Chaos UK Tour

The Chaos team held their very first UK event in London last week demonstrating V-Ray pipelines and some cool new technologies that are yet to be released. It was a fun afternoon with plenty of tips and demos from both Peter Mitev and Vlado Koylazov showing us just how the experts do it in V-Ray.

0 Comments Mark Cass

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Mark Cass
Thu 8 Jul 2010: 11:49am

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Maxwell Render World Cup Promo

Next Limit have just announced a World Cup inspired promotion which will see Maxwell Render’s price drop, the further Spain progress in the tournament. This is quite an interesting promotion and there is no mistaking Next Limit is supporting their home country, Spain.

0 Comments Mark Cass

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Mark Cass
Thu 17 Jun 2010: 11:13am

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Delapost Paris Gives RenderMan Thumbs Up

Delapost Paris Gives RenderMan Thumbs Up

We love getting a behind the scenes look at productions and we're quite excited to chat to Delapost Paris about their recent ‘Penguins in Heaven’ project. Here we catch up with Emmanuel Koltès who gives us an insight into the making of the commercial, and specifically how Pixar’s RenderMan was used.

1 Comments Mark Cass

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Mark Cass
Tue 8 Jun 2010: 1:46pm

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Pixar RenderMan User Group Meeting tonight!

We are all looking forward to the UGM tonight with our very technical friends at Pixar! Over 200 people in attendance... should be a great night and plenty of Escape $ behind the bar!

0 Comments Mark Cass

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Mark Cass
Thu 27 May 2010: 3:09pm

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Pixar release Tractor!

Pixar have just announced the release of it's much anticipated Distributed Processing Solution for RenderMan and Other Applications!

0 Comments Mark Cass

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Mark Cass
Fri 30 Apr 2010: 9:55am

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The Official Architectural V-Ray Demo Reel Released

The Official Architectural V-Ray Demo Reel Released

Chaos have released their official Ach Vis 2009 Demo reel today. It showcases some really cool imagery from very talented Arch Vis artists.  This is definitely worth a peek if you are interested in Arch Vis and want to see some amazing work from the industry’s top Arch Vis Studios.

0 Comments Mark Cass

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Mark Cass
Thu 1 Apr 2010: 3:08pm

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This month's Free Tutorial - Reflections, Raytracing and Render Settings

Make sure you don't miss out on this month's free tutorial - Reflections, Raytracing and Render Settings.  This month we've focused on the skills that graduates need when looking for work. This free professional-level tutorial concentrates on developing those key skills as well as understanding reflectivity, material attributes & render settings.  Here's a quick breakdown of what's included:

0 Comments Paul Wilkes

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Paul Wilkes
Fri 19 Mar 2010: 1:26pm

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What would have Pompeii looked like in 80 AD?

What would have Pompeii looked like in 80 AD?


This 3D reconstruction of ancient Pompeii is quite neat. Generated with Procedural’s CityEngine, it shows how quickly a 3D city can be created using a plug-in, and eliminate the time-consuming tasks of manual modelling and design often required in games, post-production and architectural visualisation. It is also up to 10 times more efficient at creating urban environments than existing packages. It is completely brand new to Escape Studios – no need to say we are quite excited about it.

3 Comments Mark Cass

Posted by
Mark Cass
Mon 1 Feb 2010: 11:34am

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Turtle now supports Autodesk Maya 2010!

The new Turtle™ 5.1 version for Autodesk Maya 2010 has been released!  Illuminate labs have made improvements to their rendering and baking plug-in for Autodesk Maya, to make it better for lighting and content creation in next-gen game development.

1 Comments Mark Cass

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Mark Cass
Tue 19 Jan 2010: 9:00pm

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