We are delighted to announce that Pixar and Escape Studios in association with the VES will be hosting the London RenderMan User Group meeting on Thursday, July 21st at 6:30 pm. In a break with the usual tradition, the first of this year's RenderMan User Groups is actually taking place in London, ahead of the Siggraph RenderMan UGM.
Lee Danskin Reviews MARI 1.3
Just by being on Linux, MARI has rocked the post industry. All those guys tired of dual-booting, of trying to get Photoshop to work in Wine or some other “in-elegant Linux solution”. Or for those trying to use a laptop hooked up to the network or two machines with a KVM switcher (you know who you are) MARI is like a breath of fresh air! No nasty print type things getting in the way of painting at high bit depths and HDR floating points. Everything works. No nasty greying out of pull downs as it only works in 8 bit situations; geometry size is not an issue either, texture size is 32k square. It’s eats massive data sets elegantly. It’s a Godsend.
Pixar Release RenderMan Pro Server 16
Our friends at Pixar have announced the release of RenderMan Pro Server 16!
The Pixar Podcast
I stumbled across 'The Pixar Podcast' recently, I just thought I would share it with you in case you had not seen it.
25 Years of Pixar Animation
I'm sure many of you will have seen the film medley that represents 25 years of Pixar Animation. Well, it's amazing to be reminded of all their fantastic work - not just the images and characters, but the stories also. They pretty much have it all. I would personally like to thank Pixar for The Incredibles, which for me is unsurpassed. Simply brilliant.
And the winners are...
As part of the new release of RenderMan Studio 3 and RenderMan for Maya 4, we ran a competition to give three lucky people the chance to win a limited edition Pixar’s RenderMan Walking Teapot.
Pixar's RenderMan amazing 40% price reduction!
Yesterday, Pixar announced an unprecedented price drop in their flagship product RenderMan® Pro Server. The 40% reduction will allow studios and freelancers that were previously unable to buy into the technology, to get a slice of the Film / VFX industry standard renderer. With the global CG expansion, Pixar appreciate that the growth of renderfarms is real and happening now, this move allows existing customers to ramp up their rendering capabilities in a more cost effective manner whilst allowing smaller shops and freelancers access to the toolset.
Win A Pixar’s RenderMan Walking Teapot!
To celebrate the new release of RenderMan Studio 3 and RenderMan for Maya 4, we’re giving three lucky people the chance to win a limited edition Pixar RenderMan Walking Teapot.
Disney Release Source Code for Partio
One of the biggest challenges facing TD's is moving data from one system to another. For example, getting the nice particle animation that you have done in Houdini into Maya for rendering.
Pixar's RenderMan Studio 3 is out!
RenderMan Studio 3 has arrived and it packs some punch! Speed and lots of features and enhancements, including support for Maya 2011.
RenderMan Studio is Pixar's advanced suite of tools for shading and lighting TD's.
The Most Exciting RenderMan Toolset in Years!
The upcoming RenderMan for Maya 4 and RenderMan Studio 3 offers mouth watering upgrades & new features; we are busy working away on the RenderMan Certified courseware and will cover these cool new workflows in depth.
Free RenderMan Tips and Tricks Webinar
Hi Everyone, my name is Chris Ford from Pixar Animation Studios and I manage Pixar's RenderMan business from our studio in California. I am delighted that Escape has kindly offered me the opportunity to contribute an occasional guest blog post.
Delapost Paris Gives RenderMan Thumbs Up
We love getting a behind the scenes look at productions and we're quite excited to chat to Delapost Paris about their recent ‘Penguins in Heaven’ project. Here we catch up with Emmanuel Koltès who gives us an insight into the making of the commercial, and specifically how Pixar’s RenderMan was used.
Pixar RenderMan User Group Meeting tonight!
We are all looking forward to the UGM tonight with our very technical friends at Pixar! Over 200 people in attendance... should be a great night and plenty of Escape $ behind the bar!
Escape Studios meets Pixar’s Andrew Gordon
Following the Pixar masterclass, we asked Pixar’s Andrew Gordon to share his tips on creating a fantastic animated sequence and tell us how he came to work in the industry and at Pixar.
Pixar release Tractor!
Pixar have just announced the release of it's much anticipated Distributed Processing Solution for RenderMan and Other Applications!
Quick-fire Q&A with Pixar's Story Artist Matthew Luhn
At the Animation and Story Master Class which took place recently, we caught up with Matthew Luhn to get his thoughts on animation. He has worked on some of the biggest animated films produced, including Toy Story and Toy Story 2, Monsters’ Inc., Finding Nemo and Up. Prior to joining Pixar in 1992 Matthew worked on The Simpsons as an animator.
New online courses for next generation of bedroom CG enthusiasts
We’re launching a brand new set of online courses – Self Directed Learning. These low-cost distance learning courses are aimed at students, aspiring 3D artists and computer graphics (CG) hobbyists across the world, and cover CG industry staples Maya, ZBrush and Nuke in detail.
