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Games Course Escapee Tom Harle Lands a Job at Rebellion

Games Course Escapee Tom Harle Lands a Job at Rebellion

It's always great to hear when escapees land jobs - especially if it's one that they've always dreamt of getting. Tom Harle, who studied our Games Art Production course has just secured a job at top games studio Rebellion. He's worked really hard on his portfolio and it's clear that it's really paid off.

4 Comments Simon Fenton

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Simon Fenton
Tue 26 Apr 2011: 9:10am

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Autodesk 2012 Line-up Now Available!

Autodesk 2012 Line-up Now Available!

We blogged on the 3rd of March that Autodesk had announced their new 2012 product line-up. Well, today you can get your hands on all the new toys! If you have a current support contract simply access your subscription portal to download your 2012 version.

1 Comments Mark Cass

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Mark Cass
Mon 11 Apr 2011: 9:21am

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New Free Maya Tutorial: Gimbal and Rotation Order

New Free Maya Tutorial: Gimbal and Rotation Order

This month, I am tackling some pretty technical issues that affect CG artists on a daily basis. I am going to walk you though the often over-looked issue of Gimbal, using a whole bunch of examples to explain what it is, what causes it and the issues it can have over our animations.

1 Comments Lee Danskin

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Lee Danskin
Thu 7 Apr 2011: 2:13pm

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Be the First to Try out V-Ray 2.0 for Maya

Be the First to Try out V-Ray 2.0 for Maya

Chaos have just announced the much anticipated release of V-Ray 2.0 for Maya and are now calling for beta testers to test out all the new features and tools in this new version.

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Thu 31 Mar 2011: 11:15am

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Free Tutorial: Volume Caustics for the Maya Expert

Free Tutorial: Volume Caustics for the Maya Expert

This month’s free tutorial is aimed at the experienced Maya user.  It has been designed by Mark Spevick, our VFX tutor, to help you master some of the advanced tools which can sometimes be complex and take a while to get to grips with. 

0 Comments Lee Danskin

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Lee Danskin
Wed 9 Mar 2011: 11:23am

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Autodesk Media 2012 Announcements!

Autodesk Media 2012 Announcements!

So Autodesk are at it again with a complete update of all their product line for Media and Entertainment. The update for Maya looks very good, with multi-threading in nucleus - a big plus! Check out the video at the top of this page - it shows the work being done on liquids . The viewport technology begun with viewport 2.0 in 2011. Obviously it was not that great in 2011 but it's a different story with this new 2012 version. All the good stuff is now in there: screen based ambient occlusion, motion blur, depth of field, they are all in the viewport.

0 Comments Lee Danskin

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Lee Danskin
Thu 3 Mar 2011: 11:15am

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Autodesk Announces Intent to Acquire Scaleform Corporation

Autodesk Announces Intent to Acquire Scaleform Corporation

"Another Autodesk purchase" I hear you cry as the news gets out that a cool $36 million CASH is to be spent on Scaleform

0 Comments Mark Cass

Posted by
Mark Cass
Tue 22 Feb 2011: 10:33am

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A New VFX Outfit to Watch

A New VFX Outfit to Watch

Currently wowing audiences everywhere, and hot off the back of its Oscar nominations, Danny Boyle’s latest film 127 Hours is something we’ve been keeping a particular close eye on. Obviously we’re fans of Mr Boyle’s work (personally, I can’t wait to see the Olympic opening ceremony), but in this case we’re more interested in a small team of people working behind the scenes.

0 Comments Isabelle Duarte

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Isabelle Duarte
Wed 2 Feb 2011: 9:41am

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TWO Free Tutorials: Car Lighting and MIA Material X Passes

TWO Free Tutorials: Car Lighting and MIA Material X Passes

Lighting and Shading are an integral part of the VFX pipeline and if you want to take your skills to a professional level these tutorials are the best place to start learning. What’s great about these tutorials is that they tackle pretty complicated subjects head-on and they are practical so, although you’ll understand the theory, you’ll also learn how to practically apply this knowledge. The best part is that these tutorials will sit in our resource centre permanently, so you can access them whenever you want and learn whenever it suits you.

3 Comments Lee Danskin

Posted by
Lee Danskin
Wed 15 Dec 2010: 2:58pm

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Disney Release Source Code for Partio

One of the biggest challenges facing TD's is moving data from one system to another. For example, getting the nice particle animation that you have done in Houdini into Maya for rendering.

3 Comments mark spevick

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mark spevick
Tue 26 Oct 2010: 10:14am

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CityEngine 2010.2 Available Now

CityEngine 2010.2 Available Now

There seems to be some momentum growing behind CityEngine and out of all of the new products in the market it certainly seems one to keep an eye on!

0 Comments Mark Cass

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Mark Cass
Wed 13 Oct 2010: 2:57pm

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Escape Studios Awarded Pixar's RenderMan International Reseller of the Year 2010!

Escape Studios Awarded Pixar's RenderMan International Reseller of the Year 2010!

I am delighted to announce that Escape Studios has been bestowed the honour of being Pixar's RenderMan International Reseller of the Year 2010! With around 20 worldwide RenderMan partners, we are super pleased with this news!

0 Comments Mark Cass

Posted by
Mark Cass
Mon 11 Oct 2010: 8:26am

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October Free Tutorials

October Free Tutorials

I find it really annoying when I find freebies that are ‘for a limited time only’, and it’s something we’ve been guilty of with our free tutorials. We’ve had some great feedback about them, and with that in mind we've decided to revamp the way our freebies work.

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Thu 7 Oct 2010: 12:33pm

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Autodesk Subscription Advantage Packs arrive

Autodesk Subscription Advantage Packs arrive

Autodesk have started something new for those on support: it's called Subscription Advantage Packs. This is a way for those that pay the price of subscription to get new features dropped in, fast... One of the most awaited 'drops' is Mudbox on Linux!

0 Comments Mark Cass

Posted by
Mark Cass
Mon 4 Oct 2010: 11:18am

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The Most Exciting RenderMan Toolset in Years!

The Most Exciting RenderMan Toolset in Years!

The upcoming RenderMan for Maya 4 and RenderMan Studio 3 offers mouth watering upgrades & new features; we are busy working away on the RenderMan Certified courseware and will cover these cool new workflows in depth.

1 Comments Mark Cass

Posted by
Mark Cass
Fri 1 Oct 2010: 10:40am

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Last Chance to Apply for Skillset Bursaries

If you work in TV or produce work for TV as a freelancer, you could receive between 50% (employees) to 80% (freelancers) off the price of four of our visual effects courses. These are online courses, so can be done in your own time. They are: Maya Core; Nuke for 3d Artists; Zbrush Foundation; and Advanced Lighting and Shading.

0 Comments Paul Wilkes

Posted by
Paul Wilkes
Thu 23 Sep 2010: 4:50pm

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Online courses updated to reflect the Maya new 2011 UI

Online courses updated to reflect the Maya new 2011 UI

If you are a user of any software package you'll know that at least once a year software developers deliver an update. Autodesk's Maya 2011 was no exception. 3D users had become accustomed to Maya's UI over the last 10 years but Autodesk thought it was time for a change, enter Maya 2011. So this release brings all sorts of challenges for the diehard Maya user, it has a new interface... I hear the screams of "where did you put that" and "what on earth does this icon represent"!

0 Comments Mark Cass

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Mark Cass
Fri 17 Sep 2010: 12:13pm

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Houdini 11 Ready for the Masses?

Houdini 11 Ready for the Masses?

Now that the competitive race between Maya and 3ds Max has somewhat run its course (because they are both owned by Autodesk), we look to other developers to see what they are doing to close the gap.

1 Comments Mark Cass

Posted by
Mark Cass
Tue 7 Sep 2010: 7:36am

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Growing up with Maya

Growing up with Maya

I had a picture sent to me from an old colleague this week (above). It was taken in the "fake" Getaway pub on the 4th floor of SCEE’s (Sony Computer Entertainment Europe) offices in Soho.

0 Comments Mark Cass

Posted by
Mark Cass
Thu 2 Sep 2010: 10:19pm

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Exclusive 'Go Pro' Offer for Graduates

Every budding professional needs professional software, so we have devised a brand new promotion to help CG graduates who want to pursue commercial work, get the professional set-up they need.  This means you can now upgrade student licences to full commercial versions for half the price, and be on your way to becoming a professional CG artist.

0 Comments Mark Cass

Posted by
Mark Cass
Wed 23 Jun 2010: 1:38pm

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