If we are watching a live action film with actors, it’s very rare that one of the main character features we concentrate on is the hair. Occasionally a judgemental comment of whether it looks good or not is thrown out there but that’s the extent of it. The average viewer will fail to notice if the colour looks wrong in one of the scenes or that it doesn’t look realistic enough.
Yes, I really went there. A new trailer has been released for the updated version of Total Recall, and gone are the days of Arnie showing his rippling torso and basking in the limelight. This adaptation follows Doug Quaid (Colin Farrell) on his quest to find something better than his current life. After discovering ‘Rekall’, and being warned against it, he decides to rebel (against the norm, funnily enough) and visit the place regardless. This results in Doug Quaid having to question everything to try discover what is, and isn’t, real. The film boasts robots, a futuristic (yet dark) London and a whole lot of CG from MPC, Double Negative and Prime Focus. So from an industry point of view, it's definitely going to be worth a watch.
We’ve just had some exciting news from the lovely people at Creative Skillset. The creative industries’ sector skills council are currently running a pilot scheme for short courses that provide training in areas such as TV, film, radio, interactive media, animation, computer graphics, facilities, photo imaging, publishing, advertising and fashion & textiles. By making training in these areas more readily available, they hope to open up these industries and create a more diverse pool of talent right here in the UK. And we’re delighted to play a part in that ambition.
Last week was an interesting week for movie fans. Our prayers were answered when Michael Bay's production of Ninja Turtles was shut down (he decided that Teenage Mutant Ninja Turtles should be neither mutants nor teenagers, apparently, and the world decided to hate him). The Amazing Spiderman had it's London Premiere, another 45 minutes worth of TV spots for The Dark Knight Rises were released and the world was given Abraham Lincoln; Vampire Hunter.
As shown in this real time tech demo by Epic Games Unreal Engine 4, there are a host of improvements coming to the next generation of console and PC games. These are notably, real time dynamic lighting and particle effects as well as massive improvements to the UDK itself, enabling developers to leverage all these improvements much easier and faster. Then, just to show off Square-Enix, creaters of the hugely popular Final Fanstasy series, go and show what their latest real time tech is made of, and that really is impressive.
Whilst scrolling through the IGN website I stumbled across a page that I wanted to share with you all, even if it is just a check list! IGN has released their list of top summer movies for 2012 and, although many of them have been released (and you can cross them off on your check list), there are still plenty of brilliant CG films being released over the upcoming months.
I was on holiday last week, enjoying the almost total lack of sun, and having a week long geekasm at the E3 coverage. Imagine my surprise, then, to come back to work at Escape to discover hardly a mention of all that awesomeness on the blog. This is not, I thought to myself, acceptable. So have a peek at this!
Did any of you hear the breaking news this week that Disney have unveiled what will be their latest CG project? If not, then have no fear. I can now share with you that Frozen is set to be their next classic. Unfortunately there's very little information released on this, but as we receive more information we’ll pump it out to you.
When you consider the people who work in animation and VFX, many are guilty of picturing the stereotype in their minds; a bunch of geeky men working in a cramped computer room to produce the stunning images we see on screen. And I write to you now, with a sigh of relief, knowing that this is actually not the case. The Visual Effects Society (VES) has uploaded a video to their website which shows the NAB 2012 panel, consisting of five women, sharing their views, opinions and experiences working in the industry. The panel includes: questions from Randi Altman with answers from Jenny Fulle, Gabby Gourrier, Joni Jacobson, Jody Madden and Sarah McGrail.
If you're anything like me, you'll have a favourite developer, and mine just happens to be Valve. For those of you who don’t know Valve, it's an entertainment software and technology company that has been around since 1996. Since its beginning, it has produced an overwhelming amount of award winning games, with the most recent including Left 4 Dead 1 & 2, Portal 1 & 2, Half-Life 2 and Counter-Strike. It is also the developer of leading-edge technologies including game engine Source, and premier online gaming platform Steam.
We are really pleased to have been invited to partner with The Foundry at the VES Career Fair and Technology Expo this weekend.
Want to introduce yourself to some of the fundamental techniques of compositing? Well now you can. The lovely Simon Richardson, compositing escapee and one of our esteemed Studio Assistants here at Escape, has put together a free NUKE tutorial that will demonstrate exactly that. This short video will walk you through a basic CG rebuild inside NUKE, using Maya’s Mental Ray passes. For anyone starting out using this software, it’s a great insight into the processes behind building a shot ready for edit.