Winter has finally arrived at our doorstep and the Christmas holiday is just around the corner! Hurrah! That means it's time to hang up the party shoes, put on the UGG boots and embrace the world of winter hibernation.
I stumbled across a very cool iPhone game and loved how it felt, played and looked. I did some research and managed to get one of the team to write this blog post! Here is what Christian Buettner, from A Local Chaos Project, had to say about their creation:
I wonder how many of you have heard or Esri? Before I go on to explain why I am writting about them today, here is a quick introduction to this very interesting company.
It seems there is an abundance of technology conferences to choose from this year. For fellow technology enthusiasts out there, this is an exciting time, as we are treated to an ocean of updates, new releases and ground breaking developments. One conference we give a particular seal of approval to is the much anticipated CVMP (Conference for Visual Media Production), now in its 8th year running. This is a conference dedicated to the geeks of the visual media production industries, whether that is in film, broadcast or games.
Activision released the trailer for its new Call of Duty Modern Warfare 3 game last week and to say it got people talking would be an understatement. As you might expect, it shows war up close and personal. The visuals are nothing short of brilliant, which is one of the reasons why it’s causing such a stir.
No doubt you’ve heard about Rockstar’s latest release LA Noire - apparently a completely new type of video game. Up until recently, most games have been all about hand eye co-ordination but in LA Noire, which is set in the late 40s, the main skill is about being able to judge body language and characters’ faces to figure out if they’re lying or not - or ‘emotional perception’ as some are calling it.
Another one of our Games Art Production course escapees has just landed a job. This time it is Ross Garfoot who just secured a job at Playground Games - well done Ross!
It's always great to hear when escapees land jobs - especially if it's one that they've always dreamt of getting. Tom Harle, who studied our Games Art Production course has just secured a job at top games studio Rebellion. He's worked really hard on his portfolio and it's clear that it's really paid off.
Reading the article about what the Budget has done for graduate recruitment made me think about how this might affect the Gaming Industry. Gaming truly is part of our culture. It's everywhere, we have never had so many platforms and opportunities on which to play games and I think it's fair to say gamers have never had it so good. So, why is it such a bad time for the UK games industry?
We are always looking for a glimmer of hope with any budget... These days it's hard to find any. And that's certainly the case for the UK Games industry. I appreciate we are a niche sector, but the fact that we are a long established (in CG terms) and vibrant industry that allows us to lead the way just goes seemingly forgotten. The petition paperwork will have been 'filed' and once again we find that there is no support.
Dr Richard Wilson, TIGA CEO, submitted a petition to Number 10 Downing Street yesterday, calling on the Government to introduce Games Tax Relief in the Budget on March 23rd. Richard also handed in a copy of TIGA’s publication Budget for Growth: Powering the Video Games Sector to Support the Economic Recovery to officials in Downing Street.
Last week I mentioned the 'red carpet day' for Games companies at the BAFTA's. Well, The awards ceremony was last night and the results are in!
As most of you know, the UK Visual Effects' industry appears to be in a very healthy position at the moment. Many of the large post houses in Soho are in the middle of long term projects and most studios are commenting on the lack of available freelancers. As a result, the Recruitment team here at Escape has never been busier!