I went to see Scott Pilgrim vs. the World at the weekend and I was taken with the visual style of the whole movie. Eccentric humour aside, the movie was pretty simplistic as far as plot is concerned, but the aesthetic complexity displayed was pretty amazing. The use of augmented reality styling with major references to to the likes of the Tekken franchise were really interesting to see.
"Dad, can we go to the cinema?" Yes it was that time of the summer holidays when the children will do anything to get out of the house. I exclaimed "But we have already seen everything that's any good!"
If you are a user of any software package you'll know that at least once a year software developers deliver an update. Autodesk's Maya 2011 was no exception. 3D users had become accustomed to Maya's UI over the last 10 years but Autodesk thought it was time for a change, enter Maya 2011. So this release brings all sorts of challenges for the diehard Maya user, it has a new interface... I hear the screams of "where did you put that" and "what on earth does this icon represent"!
I spent my weekend at IBC in Amsterdam, poor me I hear you cry!
So, to celebrate the launch of our Online Mentored VFX course, we have decided to go mad and give away for free the first week of the course to fifteen lucky people.
For me the best movie so far this year has to be Christopher Nolan's Inception. it will be interesting come Oscar time to see if the Academy and the world at large agree. It is a fantastic combination of amazing direction and cinematography, a gripping script and amazing VFX. The best VFX are the ones you don't see and only afterwards do you think "How did they do that?".
Those of you who follow us on Twitter will know that we had our first ever realtime Twitter feedback session on Monday. I am told I should refer to them as Tweetups or Twitter parties, but if truth be told, it was a simple, honest, online showreel clinic! We asked our followers to send us links to their reels, and Lee Danskin, our Training Development Director, provided his usual professional feedback.
We all know that finding your first job in the CG industry can be tough, but we have good reasons to feel pretty confident about future job prospects. That's because the industry has seen growth for the ninth year in a row. There are jobs out there and I am particularly well placed to comment as I sit opposite our Recruitment Team and so I get to hear everything about the jobs they have available. Over the last few months, they have all been incredibly busy, and that's good news for all aspiring artists.
Now almost as hyped an event as the World Cup itself, the Nike ad this year starred a host of big names, from our own Wayne Rooney through to Franck Ribiery of France, Italy’s Fabio Cannavaro and even shiny Cristiano Ronaldo of Portugal. Most people will have seen at least one of the shorter clips, if not the full thing, and the eagle eyed among you will know that the guys at the Mill were on hand to provide the VFX wizardry.
It’s been pretty busy for Nik since completing his VFX course a few weeks back. After a stint at Atticus Finch and then Framestore he’s now working at legendary post house MPC. We caught up with Nik, sat him down, and asked him what it’s like being the new FX TD on the block.
Everyone knows the importance of a well put together show reel, but it's surprising how many there are out there that fail to tick all of the right boxes. Very often a show reel will fail to showcase the breadth of skill of the candidate, or will let itself down with a few issues that are fairly simple to fix. Therefore, we've put together a list of points to help you perfect your show reel and to maximise the impact it has on prospective employers. After much discussion at Escape Studios, plus a fair bit of back and forth on Twitter, we have whittled down the list to these 8 tips:
Last month, we showcased some fantastic work which came off the back of our Visual Effects Course. Seems that everyone really enjoyed it so we thought we'd treat you to another. The quality of work from these guys, especially as it's after just 12 weeks of training, is pretty amazing. Hat's off to them!
We are launching our new online competition to uncover the crème of the CG class of 2010 on both sides of the Atlantic. The CG Graduate Design Awards is the first international competition of its kind, where we’ll be giving the most talented graduates out there a helping hand into the competitive computer graphics world.
Lots of people can't make it to our day time courses or open days, so, we've decided to run an Open Evening for those people interested in attending our VFX, Maya and Compositing Evening Courses. The courses are perfect for those with busy working lives because they don't interfere with day to day work and you can also pay for them a module at a time, which makes finding the funds a lot easier.
Check out some of the latest work from the VFX Course that's just finished. The work is really imaginative and demonstrates real technical ability - all pretty cool considereing they were here for just 12 weeks. If you're interested in VFX now is the time to get in touch so you can take advantage of our early bird discount.
This month's free tutorial is part of a series that discusses alternative methods of recreating naturalistic lighting in an exterior environment. Taken from our Advanced Lighting with Maya and Mental Ray course, this tutorial concentrates on optimising raytrace shadows within a manually lit scene, and will teach you how to add ambient shadows via a custom occlusion shader. This tutorial will give you the production level skills expected of a junior lighting artist.