Flipbook, the Manchester based animation and VFX boutique studio, are celebrating a second year in business this week. Quite literally two years ago to the date (February 8th 2010) they took on their very first job. Since then Flipbook have grown from strength to strength, and look forward to a prosperous future as they make some significant upgrades in the company’s workflow.
If you’re an aspiring VFX artist, knowing Maya inside out is an absolute must. On our VFX course, I make sure that every student has a good understanding of Dynamics and linking objects kinematically which are an integral part of the VFX pipeline. Not knowing these just isn’t an option. They form part of a basic skillset which post houses will expect you to know. That’s why, this month, I’ve created a tutorial which will give you two new skills you can add to your showreel. Being able to use Dynamics fluently will demonstrate to potential employers that you understand the key techniques in VFX and are ready to take your first steps in the industry. So what are you waiting for? Log on to our eLearning platform and add these skills to your existing toolset.
Are you an aspiring CG artist who’s trying to get your CG career off the ground? Are you working in the creative industry and want to transfer your skills to VFX? We know how difficult it can be to make decisions and chose the right path, but that’s where our Careers Guide can help. By revealing the many opportunities that exist within the CG industry, the guide helps you overcome some of the hurdles you might face when you start making career choices.
There's all sorts of goodies in this week's edition of my News Round Up: we have free sofware from DAZ3D, some cool VFX breakdowns, the usual Oscar related stories, and lots of lots of news on the state of the UK education system. Hope you enjoy it, and as usual, I welcome your feedback.
When Amy Cuthbertson finished her degree in Music Technology, she didn’t expect to find herself starting a career in CG, but that’s exactly what happened. Wandering around a careers fair, Amy spotted the Escape Studios stand, got talking about her love of animation and the rest is history, as they say.
This week, my round up of CG news features software and hardware announcements, interviews with VFX professionals, and some cool new VFX breakdowns. Hope you enjoy it!
So many of our escapees succeed in getting jobs once they've finished a course with us, and it’s so good to hear that lots of them are very talented young women. As a result, we thought some congratulations were in order, starting with Evgenia Golubeva who accepted the role of Director at Animated Storyboards, a fantastic position and one which we want to wish her every success in!
As Escape’s Recruitment Manager, it’s my job to know exactly what employers are looking for when they’re hiring candidates. The thing to remember is that it’s different for every company – you have to tailor your showreel and CV to the position and company you’re applying for (Tips you can check out here). We place lots of escapees and freelancers at The Mill and last week, I caught up with Claire Anderson their Talent Manager, who explained exactly what it takes to cut it at their company. For those of you eager to secure a position, pay attention and check out the interview.
My, what a busy week! There are announcements from the likes of Pixar about their RenderMan software, interviews with London studios such as Pixomondo and the much more education controversy. Here's my pick of last week's more interesting stories.
This is possibly the moment many of you have been waiting for… HIERO, The Foundry's latest software project, has gone to beta. A closed beta ran over a short period of time for few individuals who got their name on a waiting list nice and early, and from what I’ve heard, they really enjoyed putting it to the test.
With all the excitement of new courses starting here at Escape in 2012, we’ve not yet had time to share the work that last year's students put together at the end of their courses.
A few weeks ago, we posted some details of changes and improvements we were making to our courses. We promised we would be giving details of these improvements soon, and today we are going to be talking to you about Houdini.
After an interesting last week in our Los Angeles studios, I have come back to what seems to have been a week dominated with announcements about the state of our education system. But my round up of news is not just about education news, and this week, there is news about what the London Olympic stadium is going to look like, details of Cinecite's internship program and lots more...
The Visual Effects Society (VES) are holding their 10th annual awards ceremony very soon, set to define the greatest VFX moments from 2011. Earlier in the week VES released their nominations for this year’s awards, a list that recognises the outstanding VFX achievements across film, animation, television, commercials and games. Regularly referred to as the “Oscars” for the visual effects world, this is a highly prestigious event for VFX professionals internationally. Receiving an award from any of the 23 categories is a great honour.
I promised to keep you posted on how we're changing our curriculum to include Houdini in some of our courses, and that’s the subject of this post.
First week back at work and it's as if Xmas was months ago. The news certainly kept on coming this week, and here is a quick summary of what I picked up on this week.
As some of you may know, we recently launched a new course called "Visual Effects Animation Professional". Well, our first group of students from the courses have been handing their projects in and I wanted to take the opportunity to showcase a fantastic piece of work by Hyeon Joon Kang. His work clearly shows how the VFX pipeline works and if we retrace his steps, we can take a closer look at each part of the process. Joon's project is a great illustration of what we teach in this new course and what you can achieve in just 18 weeks with us.