Here's a link to a fantastic reel from our friends at Displace Studios, they worked with us earlier this year to create some eye popping 3D brand furniture for our new website and other collateral. They did an amazing job for us and I wish them every luck with this new venture.
Irvin Kershner, director of 'The Empire Strikes Back' died on Saturday in Los Angeles, aged 87. 'Kersh'', as he was affectionately known on the set of the 1980 sequel, deserves credit for directing easily the finest of all the Star Wars films, and for a diverse and varied career in which the inter-galactic blockbuster was something of an anomaly.
I came across a tidbit of trivia the other day about Salvador Dali that set me on a little 'surf fest' on this incredible artist.
I read something last week which made me angry, sad and yet hopeful at the same time… This one is a bit of a long story, and I hope it won’t sound too much like a rant, but I feel I owe it to all the people who, like me, felt rather disappointed when they watched “Wallace And Gromit: The Curse Of The Were-Rabbit”.
Our CG Whiz competition got us thinking about what our favourite CG films and scenes of all time are. One thing led to another, much "debating" took place around the office and then we thought it would be best to let our Twitter followers have the last say. After being inundated with many great suggestions from them, here are the top five.
According to Variety we have been saved from yet more badly converted stereo films - check out the story here. Warner Brothers have canned the release of Harry Potter Deathly Hallows part 1 in 3D. This is due to quality issues, that were mainly due to time constraints, and Warner have come to the conclusion that the converted film was not high enough quality. I can only applaud them for not releasing yet another stereo nasty.
Skillset have recently announced a new funding scheme which will allow individuals working in the UK film industry to apply for a bursary towards various types of training. The scheme is aimed at increasing the high-end visual effects skills within the film industry so individuals who want to get additional training under this new funding can identify a course or a training provider that meets his or her needs and apply for bursary from Skillset.
I went to see Scott Pilgrim vs. the World at the weekend and I was taken with the visual style of the whole movie. Eccentric humour aside, the movie was pretty simplistic as far as plot is concerned, but the aesthetic complexity displayed was pretty amazing. The use of augmented reality styling with major references to to the likes of the Tekken franchise were really interesting to see.
For me the best movie so far this year has to be Christopher Nolan's Inception. it will be interesting come Oscar time to see if the Academy and the world at large agree. It is a fantastic combination of amazing direction and cinematography, a gripping script and amazing VFX. The best VFX are the ones you don't see and only afterwards do you think "How did they do that?".
For those that may not have heard, the UK Film council is under threat of closure after having its funding cut. The UK Film Council has done many great things for the industry since its inception in 2000. We now have the highest cinema attendance in 7 years, UK film exports are also the highest in 7 years, and inward investment in the industry has doubled from 2008 to now.
So I've promised details previously, and details you shall have!
As I’m sure some of you would have seen, last week figures were released showing that revenues from UK videogames hit £1.73 billion last year – a whopping 44% higher than what was generated from UK films during the same time. If you consider some of the huge cinema releases we saw last year, it’s no mean feat that it was only UK television that made more money than the video games industry. Impressive stuff, but is it really a surprise? I’ve said before that playing videogames is becoming a family past time – games consoles are now found in the family living room rather than banished to a “geeky” teenager’s bedroom. Gaming has a far reaching appeal, and I doubt that the growth of the gaming industry will cease any time soon. Interest in our games course, particularly since Sony veteran Simon Fenton came on board, has continued to grow. It’s great to see this exciting industry gaining rightful recognition – not just in terms of increased sales, but in the demand for creative talent which boosts the development of video gaming in the UK. Would you rather spend two hours playing Modern Warfare 2 or watching Blackhawk Down?
The Skillset Visual Effects Course is now underway and the work which the guys have produced after just six weeks is incredible!
Check out this interview with Marc Weigert, the 2012 Co-producer and VFX Supervisor behind the blockbuster 2012. His team of over a 100 artists worked on this feature and formed the central VFX hub for the movie. To their credit they completed an astonishing number of shots within a very short timeframe using a traditional pipeline, including eyeon's Fusion and Generation. Here he chats to eyeon's CEO Steve Roberts about the Visual Effects in the film.
Not sure how many of you have been following this story, but a whopping 20 feature films have been submitted for the Animated Feature film category for the upcoming Oscars. This is great news for the industry as it means we’re well on track to getting five nominees qualifying for the category at the awards next February (we normally only have 3!).
For those in the film industry, this may be an interesting event for your December diary. The Institution of Engineering and Technology is holding the inaugural John Logie Baird event on the 8th December entitled ‘3D – Back to the future’.
Now this is what we like to see – children getting involved in animation from a young age. This week we heard that Tate is teaming up with Aardman Animations, the team behind Wallace and Gromit, to create a new film. And, they want children to help them brainstorm. Check out the video on our YouTube channel.