It's obvious to everyone that 2012 has truly been a year to celebrate Great Britain. In a speech at yesterday’s ‘GREAT’ campaign David Cameron highlighted the very importance of British contribution to the arts, inadvertently giving a thumbs up to the VFX industry.
Another Friday, another funny feel-good blog I’d like to leave you with.
First we shared the big news that the next release in the Starship Troopers franchise would be a fully CG film, and now we've just heard that the Resident Evil franchise has followed suit, releasing their own fully CG film towards the end of this year. The film, entitled Resident Evil: Damnation, has so far only been given a release date in Japan, which will be towards the end of October on blu-ray and DVD.
Last weekend saw the annual convention ‘Comic Con’ take place in San Diego. The event is always extremely popular as it offers attendees an opportunity to meet directors and actors, witness never before seen footage and be the first to hear about new releases, with this year being no different.
OK, you all know by now how much we like talking about certain CG heavy / animation films, and it might be quite obvious why this is. Yes, generally it's because the film features one of our favourite directors, or we love a certain genre, action hero or story line, but another reason for us to get so excited about a new release is for the array of behind the scenes footage for the making of, on how certain sequences were achieved!
We're always hot on the trail of the world leaders when it comes to visual effects. However, as much as we can rant and rave about present and future releases, it’s often worthwhile to be reminded of memories from the past, to gain some perspective, and appreciate exactly how far we’ve come…
Working in the CG industry, I have always been fascinated with stop motion animation. Growing up watching films like Tim Burton's 'Nightmare Before Christmas', I have always wondered what goes on behind the scenes and how it all works. And, funnily enough, a couple of months ago, the flat where I live actually turned into an animation studio overnight.