For those of you who didn’t know, New York Comic Con happened last week, and as promised, the largest celebration of pop culture on the east coast of America, brought awesome exclusives by the bucket load.
It seems that for the last decade, a whole plethora of films have been remade when the original should never have been touched. Classic cult offerings such as Assault on Precinct 13, Cape Fear, Death Race 2000 and even Clash of the Titans have all undergone a reworking, which some might say was wholly unneeded.
Riding on the excitement of the new Bond film, Skyfall, Heineken has a James Bond themed ad, featuring Daniel Craig. The VFX for the ad were done by none other than our good friends at The Mill, and the global TV and digital campaign will be activated across 32 markets and involves the participation of the film's stars, Daniel Craig and the latest Bond girl, Bérénice Marlohe.
In this day and age of huge Sci-fi VFX productions that really don't go anywhere (cough!.. Prometheus...cough! cough!) emotionally we find ourselves longing for some real substance with our entertainment. Enter Grounded , a film short by Kevin Margo, a VFX vet from Blur Studio, about an Astronauts journey through space and life. The short was a top award winner at multiple festivals around the planet and in true VFX fashion Kevin and his team created a process short along with the film to show all of those VFX hopefuls out there just how it was done. Top notch work from a top notch creative, I do hope we see some more from Mr. Margo's mind!
Last Thursday, Escape Studios launched the UK’s first VFX Festival with an exclusive panel debate made up of the industry’s top flag bearers!
Prime Focus World is the VFX house behind another big box office success, delivering 650 stereo VFX shots for “Dredd” in 3D. To put that into perspective for you, that’s 90% of the VFX for the entire movie. What’s more, this was achieved over a 24-week production period. A massive achievement on an epic scale!
Described as ‘this decades The Matrix’, the phrase alone has already set very high standards for it’s audience. Possibly a bold statement to make, The Matrix was pretty groundbreaking for it’s time. At first glance, the statement seems a cheap marketing gimmick, and one with little to support it. But if ever a marketing gimmick was doing it’s job right, it is now… because it definitely grabbed my attention and intrigued me enough to find out more about the film.
Like many other film fans, my journey with Pixar’s original animation classic Toy Story, has been an emotional one. From the age of 5 I’ve watched every instalment of the Toy Story trilogy, each time within a week of its release at the cinema, even the third, which as a 20 year old I saw in 3D, twice.
Following a lot of doom and gloom surrounding the UK economy, it’s always nice to read something positive about an industry contributing towards economic growth. The BBC posted an article this week discussing an independent report examining the impact of the film industry on the UK economy. And we feel this report is just the thing we need to restore faith in the creative talent that exists this side of the pond, so it can be nurtured allowing the industry to flourish even further.
We often take CG for granted in modern films—everything from sci-fi flicks to action-heavy blockbusters include plenty of computer generated visuals. But in 1964 the process wasn't quite so widespread.
Good day film fans! Here’s something we saw online that is sure to tickle your pickle!
Step into the mind-blowing world of VFX with The VFX Festival! Escape Studios has created the first ever four-day festival exploring the breathtaking world of visual effects, held in London on 10th-13th October.
Celebrating a decade of UK visual effects, the festival will be packed with the most respected VFX talent, visionaries and companies who have helped shape the industry. Offering inspirational insight behind the clever trickery in this booming VFX industry, with an exciting four-day programme packed with insider knowledge and information, showreel demos, hands-on workshops and exclusive premieres, it's perfect for those with a creative talent or thirst to develop their VFX Career.
Who Framed Roger Rabbit? is one film responsible for inspiring a whole generation of animators. This is very much the case in the UK particularly, and largely because of the massive contribution from one very talented Brit, Richard Williams, and his team at Elstree Studios. And so, when I came across this posting on io9.com, I felt I should share the little nostalgic nugget with you all.
Continuing on from Part I of this blog... then, at the start of season 8, and totally out of the blue, RvB started using action sequences, made with fully scripted fight scenes that involve stunts not possible with the previous game engine. CG had crept its way into the show, and in a big way; multiple people beating the incredible hell out of each other, huge explosions, space fights, giant weapons, and jaw dropping set pieces littered season 8, including a hilarious 8-minute sequence of Tex destroying the Reds and Blues, and flashbacks to Project Freelancer.
And here we arrive at the end of our spotlight on webseries blogs that have cool visual effects. And fittingly, we will wrap up with one of my absolute favourite shows.
A subject that started off as an online murmur, has gathered a considerable amount of momentum over the last few weeks, as many VFX artists and industry professionals have begun to campaign, (or at least talk about campaigning) for the unionisation of VFX artists.