As shown in this real time tech demo by Epic Games Unreal Engine 4, there are a host of improvements coming to the next generation of console and PC games. These are notably, real time dynamic lighting and particle effects as well as massive improvements to the UDK itself, enabling developers to leverage all these improvements much easier and faster. Then, just to show off Square-Enix, creaters of the hugely popular Final Fanstasy series, go and show what their latest real time tech is made of, and that really is impressive.
Over the weekend we attended the London VES Career Fair & Tech Expo, and let’s just say it put Love Box to shame with the numbers who turned out for the event itself! Queues of aspiring VFX artists patiently lining up to speak to representatives from some of the world’s greatest post houses, including ILM, Framestore, Pixomondo, Method Studios, Cinesite, Prime Focus and Disney, really highlighted just how much competition there is to get your foot on the first rung of the ladder in the world of Visual Effects.
I was on holiday last week, enjoying the almost total lack of sun, and having a week long geekasm at the E3 coverage. Imagine my surprise, then, to come back to work at Escape to discover hardly a mention of all that awesomeness on the blog. This is not, I thought to myself, acceptable. So have a peek at this!
When you consider the people who work in animation and VFX, many are guilty of picturing the stereotype in their minds; a bunch of geeky men working in a cramped computer room to produce the stunning images we see on screen. And I write to you now, with a sigh of relief, knowing that this is actually not the case. The Visual Effects Society (VES) has uploaded a video to their website which shows the NAB 2012 panel, consisting of five women, sharing their views, opinions and experiences working in the industry. The panel includes: questions from Randi Altman with answers from Jenny Fulle, Gabby Gourrier, Joni Jacobson, Jody Madden and Sarah McGrail.
To celebrate our collaboration with Assimilate, Escape Studios are hosting a BBQ event with our friends at Assimilate. This is a hugely exclusive event to introduce the London VFX scene to Assimilate’s post-production toolkit SCRATCH and SCRATCH Lab. And we'd like to invite you! But this is no ordinary BBQ folks, vegetarians beware and if you are expecting a Birds Eye burger think again... this is an Assimilate 'steak extravaganza'.
We are really pleased to have been invited to partner with The Foundry at the VES Career Fair and Technology Expo this weekend.
The Softimage Creatives launch event went ahead on May 29th as planned, and it was nothing short of amazing. There was an incredible turn out of XSI enthusiasts, which confirms to us all that the community of users is still very much alive. Over 150 people squeezed into Jerusalem Bar on Rathbone Place to celebrate the launch of the London Softimage user group, and among those were visitors who travelled from Ireland and the continent. It’s this dedication to the cause that will undoubtedly help make the independent Softimage user group a real success, and I’m sure it has proved to the SiC founders that their efforts have not been in vain.
The Visual Effects Society (VES) are holding their annual worldwide VFX career fair this year in LA, New York, Montreal, San Francisco and London. This daylong event brings together some of the biggest names in the business and aims to inform, educate and employ the VFX community.
The Foundry returned triumphant from this year’s NAB show in Las Vegas. For them, this was by far their biggest and most successful NAB, as they exhibited their most advanced portfolio yet. Showcasing the latest versions of NUKE, NUKEX, HIERO, KATANA and MARI they had crowds gathering throughout the event to check out live demos of all these products, as well as the incredible line-up of speakers invited to share their experiences using each of the products above.
Last night, Thursday 29th March, was the Art of 3D Visualisation event at the Barbican Centre, and we’re delighted to report it was a great success. To start with, the setting was spectacular. The Barbican is an inspiring setting for architectural design. The event kicked off in the conservatory terrace, a hidden treasure in the heart of the Barbican and a lavish space with a back drop of decorative tropical plants. This time was spent wisely, arming ourselves with a cold drink the proceedings moved to Cinema 3 where we and our guests were treated to four presentations from five fantastic speakers.
Pixomondo, an international visual effects company with eleven facilities worldwide, have a very talented team right here in London. Based just off Old Street, the London facility opened in 2010 and is one of the more recent additions to the Pixomondo global network. The company is currently growing from strength to strength, and is working on some very highly anticipated projects such as Snow White and the Huntsman, The Amazing Spiderman, and the new series of Game of Thrones. Over the past five years, Pixomondo has provided VFX production and supervision for over thirty high-concept feature films, including popular titles like Hugo, Red Tails, Sucker Punch, Journey 2: The Mysterious Island, Super 8, Fast Five, Percy Jackson & The Olympians: The Lightning Thief and 2012, to name just a few.
Attention all gamers, developers and insomniacs… TIGA, the trade association representing the UK games industry, are running a GameHack event on the 28th and 29th April, 2012 at Pinewood Studios. This is an overnight 'hackathon' where participants have 24 hours to develop an original game concept. Working within a team this is a great opportunity for participants to network with peers as well as some of the best developers in the UK games industry. As an added bonus, there are some really awesome prizes up for grabs. Check out the range of prizes and more about the event here.