With VFX heavy films receiving a huge amount of positive reception in the 86th Academy Awards nomination lists, we’re seeing more people than ever with a keen eye on the 12th Annual Visual Effects Society (VES) Awards nominees. The leading titles recently announced are 'Gravity', 'Frozen', 'The Croods' and 'Game of Thrones', and the question on which of these is going to scoop up the most awards is creating quite a buzz around here.
You’ve got to take your hat off to the people who do the part-time evening courses at Escape. This is the course that people choose when they need to schedule their learning around other life commitments… and those life commitments usually involve full-time work.
There’s been a huge amount of excitement surrounding Keanu Reeves latest action flick 47 Ronin, which was released on Boxing Day. We know that the VFX community in particular have had watchful eyes on how the film is received given the high levels of attention the aesthetic of the film has been given in post.
We recently heard about escapee Lee Medcalf making the most of our industry connections at this year's VFX Festival, and embarking on a creative journey with Universal Pictures, Design Studio for Film Hollywood and Escape Tutor and VFX whiz Haz Dulull, naturally we had to find out from Lee what had been going on, it's all very exciting!
Seeing escapees working on Hollywood blockbusters is a regular occurrence here at Escape Studios, and 2014 promises to be no change from the usual schedule, as we recently spoke to escapee Simone Cilliani who has worked on one film we’re particularly looking forward to; ‘300: Rise of an Empire’, set for release in March 2014.
So we’ve all managed to take a look at the killer new trailer for Godzilla from VFX whiz turned director Gareth Edwards. But what was it about the trailer that grabbed your attention? Was it the borrowed score from 2001: A Space Odyssey? Perhaps it was the clip of Brian Cranston looking a little bit more like Hal from Malcolm in the Middle?
Let me start by clarifying; I don't have an Xbone, or a PS4. I haven't even played one yet. So this is a biased article in that respect. While the idea excites me, and if I just happened to have a spare grand to blow I would have picked them up just to have them, but because I need the money for more important things, like food, I'm still making my way through the current generation of games and consoles.
Every VFX artist wants to get to grips with state of the art software, it’s essential in an industry that is constantly evolving to keep nipping at the heels of the proverbial beast.
How's your MARI awesomeness? Insane prizes up for grabs in this competition from The Foundry & CG Society!
If you’ve not heard of Lee Danskin – well now is the time to get introduced. When it comes to Autodesk Maya, this is a man worth knowing. Director of Technology at Escape-Technology and the man who had a hand in creating Maya 1.0 (the 3D package that revolutionised the industry), Lee has enjoyed an incredible 18-year career working on high profile projects for some of the UK’s biggest VFX studios.
Horror films, at their core, probably garner the least amount of respect from the intuitive film goer. It's not hard to see why, as most films are designed to be windows of escapism, where the viewer allows them self to get lost in the twists of the story and emotional journey of the characters, where horrors try to accomplish the opposite; filling you with fear and dread, jumping at loud noises, making it impossible to actually settle down during the film.
Producing for VFX Tutor Haz Dulull, will be using his wealth of industry experience on VFX heavy projects such as The Dark Knight, Hellboy, and Prince of Persia as well as personal productions; Project Kronos (above) and Fubar Redux, to prepare students for production roles within the VFX industry, here's what it's all about!
I loved the first Machete film, and when at the end of the film, the narrator announced “Machete will return in, ‘Machete Kills’ and ‘Machete Kills Again’”, my excitement was uncontainable. So naturally, I ran to the cinema to see ‘Machete Kills’ at the weekend, and I can say conclusively that I’ve never left a cinema with such an overwhelming feeling of confusion.
Here is a killer piece of 'advertising meets special effects' that caught our eye this week.
Honestly, I was so busy driving over mountains on a motorbike to chase planes crashing into deserts in GTA V that I was barely even paying attention to Valve's triple announcements last week. They're making a new PC or something? I didn't care, there were heists to be having! Then this week, as I tried to play online, I received the same message as the other 10 million trying to get on...
Last Friday we took a train south to Bournemouth for the 2013 BFX awards ceremony, which was a truly wonderful event. Awarding and celebrating emerging talent from eleven UK universities, the teams who took part in this competition impressed us mightily.