So Autodesk are at it again with a complete update of all their product line for Media and Entertainment. The update for Maya looks very good, with multi-threading in nucleus - a big plus! Check out the video at the top of this page - it shows the work being done on liquids . The viewport technology begun with viewport 2.0 in 2011. Obviously it was not that great in 2011 but it's a different story with this new 2012 version. All the good stuff is now in there: screen based ambient occlusion, motion blur, depth of field, they are all in the viewport.
The BBC have announced that they are to broadcast a new series of famous dinosaurs documentaries. This will be a much shorter series than the original Walking with Dinasaurs - only 3 programs - but will feature all the 3D and visual effects wizardry you would expect from this program. According to Broadcasting News, it will feature photo-realistic fight scenes to give a "whole new perspective on dinosaurs".
First of all, I want to take the time to thank you all for taking part in our recent satisfaction survey. More than 2,400 of you took part, and over the course of the following weeks, I will be sharing the results of our findings with you.
If you are a freelancer or a professional working in post-production, you can save on our courses with funding from Skillset. The level of funding you receive depends on whether you're employed or work as a freelancer, and could see you save as much as 80% on our online self-directed courses.
Have you seen the interview with our friends at Union VFX (the company behind the visual effects for 127 Hours) on HeyUGuys? With the Oscars around the corner, it’s good to get an insider’s view on one film that’s up for a few gongs.
I'm really pleased to announce a new addition to our full-time classroom courses - Compositing Professional. This course builds on the amazing success of our 12 week compositing for production course and adds an additional 6 weeks of advanced training. This extra time will give students the opportunity to develop skills to really set them apart from other juniors looking to enter the industry - covering subjects such as compositing for stereoscopic and the advanced techniques needed to work with high end 3D visual effects. Part of the course includes a dedicated project week where you'll be able to work on your showreel and make sure that it really stands out from the crowd.
Please getting in touch with training team or come along to one of our open days to find out more.
Here's a link to a fantastic reel from our friends at Displace Studios, they worked with us earlier this year to create some eye popping 3D brand furniture for our new website and other collateral. They did an amazing job for us and I wish them every luck with this new venture.
Last night we had some of the finest brains and talent in Soho out for our Technology Christmas drinks.
We just want to really thank all those who came along and hope you enjoyed the evening.. We certainly did and it was great to see so many new and familiar faces!
We said it was going to be tough to judge and we were right. The entries for this year’s CG Whiz competition blew us away (quite literally!) and the quality of the reels overall impressed each and every judge.
Have any of you been watching Wallace and Gromit’s new program on BBC1? It’s basically like a new version of Tomorrow’s World with Wallace acting as the presenter and Gromit taking the role of the funny side-kick.
Here's my final post showing some work from the courses which have just finished. These clips are from escapees who were on the Visual Effects Production course taught by Dan Shutt. Again these are 'work in progress' and need a little more polishing but you can see they are both great ideas that have been really well executed.
We've just had another round of courses finish and again we've seen some really great work!
If you are a user of any software package you'll know that at least once a year software developers deliver an update. Autodesk's Maya 2011 was no exception. 3D users had become accustomed to Maya's UI over the last 10 years but Autodesk thought it was time for a change, enter Maya 2011. So this release brings all sorts of challenges for the diehard Maya user, it has a new interface... I hear the screams of "where did you put that" and "what on earth does this icon represent"!
Firstly, a big thanks to everyone who has entered our CG Graduate Design Competition Award so far. Entries have been coming thick and fast and as always the standard has been exceptional.
Thanks also for keeping in touch via all our social networks - it really is great to hear from you all and it just reaffirms our belief that the UK and the US have a wealth of talent and will undoubtedly produce many future stars in the CG world.