Digital artist Kelly Richardson recently completed an artist’s residency at the Pixel Palace, a new digital media arts programme of the Tyneside Cinema in Newcastle upon Tyne. During her time there, she began initial research and production into an ambitious new three projection video installation entitled ‘Mariner 9’. During her residency, the Pixel Palace commissioned a short film about the work being developed where she explains some of her processes and ideas behind the new installation.
After an incredibly busy couple of months dealing with students' end of courses projects, as well as completing the first shot for my own showreel, I've found the time to work on the next episode of iNuked: my personal project to explore the possibilities of using The Foundry's professional compositing software NUKE, on my MacBook Air.
We came across this video and just had to share it with you all. Check it out!
Tweak are working hard to develop and expand their powerful playback software, RV-image and sequence viewer. Their latest development comes in the form of RV 3.12.13. With this new version you get all the usual benefits of real time reviewing software, but now with the additional support of Python to make this version the most powerful yet. This new addition to the product has been in beta for a while now, and has benefitted from extensive feedback from customers reporting rough edges and bugs. With this valuable knowledge behind them Tweak are happy to release RV with Python, confident that the results will impress all.
There were a whole raft of announcements and news stories about university applications last week - sadly they didn't get much air time as TV and radio stations remained firmly focused on the state of the Euro. Still, the BBC did publish a few stories which are worthy of further discussion.
We all know that the geeks will one day inherit the earth, but what do they want for Christmas?... The 'Season of Goodwill' is here, so I thought I would kick it off in style by sharing with you a bunch of sites where you might find the ideal gift for your favourite CG Geek.
Yesterday was the last day of Movember, and we took this opportunity to take one last set of photos of team 'There's Mo Escape'. I am sure you will agree with me that we look like mighty fine with our moustaches!
On 16th November 2011, Escape Studios and Autodesk joined forces to organise a Softimage user group meeting. The event was held at the Autodesk London office on Broadwick Street, where product manager Jason Brynford ‘Chinny’ Jones presented updates as well as a preview on the Softimage roadmap. An over subscribed event, the UGM attracted an obvious attendance from users within Soho but also users from as far as Sweden, France, Bulgaria, and Germany.
The news is travelling fast that The Foundry have a new product in development. This product is called HIERO and is thought to be the 'missing link' in shot management system for VFX pipelines. Designed specifically to help increase output and manage multiple jobs, this tool is said to be a game changer for the post production community.
As the month of November draws to a close the marvellous Movember men can look forward to taking the razor to the top lip and shaving their new found hairy appendage, but before that liberating moment comes, there are still five days of important fundraising to go.
The MARI vs. Photoshop webinar held on November 2nd 2011 was hugely successful. Registrations were record breaking and there was an encouraging attendance on the day. For what is becoming a popular topic at the moment, The Foundry are certainly paving the way for the future of compositing pipelines with products like NUKE and MARI.
As a creative professional, we hope you’re going to find the information below as exciting as we do. Last week, 14th November 2011, NVIDIA announced the arrival of NVIDIA Maximus, a technology that is set to revolutionise the way we all work. Delivering significantly increased speed and productivity to any pipeline with a single system that allows you to achieve a range of compute-intensive and graphics-intensive tasks simultaneously, you may start to wonder how you ever managed without it.
I'm going to brave the topic of the recent consumer addiction to Apple products and why so many of us await the next newfangled version of iProducts. I mean what would we do without our minimum of twice a year apple hysteria?
We are halfway through Movember, and it's time to show off the progress achieved in the past couple of weeks. For us girls in the office, this time of year is a lot of fun! It's our time to taunt the boys and watch them act all manly. Very funny indeed. And of course, it's all in help of a good cause. Which reminds me,... feel free to donate all you can to "There's Mo Escape" (that's the name of our team), by clicking here.
Back in September, Escape Studios and The Foundry joined forces to run a series of free MARI tutorials. To start with, there were two training programmes on offer, but due to an overwhelming demand we scheduled in a third. The aim for the tuition was to introduce professional artists working in the industry to some key features available in MARI, that are fast becoming an integral part of the modern pipeline.
The latest version of OCULA has arrived. Last Thursday, 3rd November 2011, The Foundry announced their release of OCULA 3.0, a leading live action, stereo-3D correction and integration toolset for compositors. A production proven tool, OCULA is a plug-in that has been used extensively on major productions such as Avatar, TRON: Legacy, Pirates of the Caribbean: On Stranger Tides and Transformers: Dark of the Moon. For these films, working in stereoscopic 3D had many undiscovered challenges. Over a course of trial and discovery, OCULA has developed into a reliable tool that meets the demands of artists to mend polarisation issues in photographic plates or correct common stereo-3D defects with precise speed and ease.