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Getting Inside Cerebro

Getting Inside Cerebro

At Escape Studios we are always looking to keep informed with different products that we can help you lovely folks increase your performance and streamline your workflow. Of late we have been very interested in the increase in project management software being used to boost productivity. So here is one you may not have heard about just yet…

0 Comments Tim Flett

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Tim Flett
Thu 7 Jun 2012: 2:30pm

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Compositing: Creating the Illusion

Compositing: Creating the Illusion

Want to introduce yourself to some of the fundamental techniques of compositing? Well now you can. The lovely Simon Richardson, compositing escapee and one of our esteemed Studio Assistants here at Escape, has put together a free NUKE tutorial that will demonstrate exactly that. This short video will walk you through a basic CG rebuild inside NUKE, using Maya’s Mental Ray passes. For anyone starting out using this software, it’s a great insight into the processes behind building a shot ready for edit.

0 Comments Ellen Payne

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Ellen Payne
Fri 1 Jun 2012: 5:00pm

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Will Google+ Ever be as Popular as Facebook?

Will Google+ Ever be as Popular as Facebook?

We don't know yet, but we’re keen to find out. Yes, Facebook has had a huge head start as a social networking tool compared to Google, but Google+ users tend to be fiercely loyal because honestly, it’s just great - albeit a very different product.

6 Comments Emanuela Ferrante

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Emanuela Ferrante
Thu 31 May 2012: 12:46pm

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Where Could a Career in VFX Take You?

Where Could a Career in VFX Take You?

Doing a VFX course can lead your career in many directions. For many of our students it has been the launching pad for a career in post-production, for film, TV and commercials. Many students have also gone on to work in other areas such as games and architectural visualisation. We teach the fundamentals and practicalities of working in CG, paving the way for what you will eventually specialise in.

0 Comments Ellen Payne

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Ellen Payne
Mon 28 May 2012: 1:30pm

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UK Top 40

UK Top 40

To celebrate the opening of Cannes Film Festival 2012 a list has been compiled with the help of top UK film producers, agents and film PR executives. The end result is 40 of the UK’s top film production companies.

0 Comments Olivia Grout

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Olivia Grout
Fri 25 May 2012: 11:00am

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Autodesk and Adobe: The Start of a Beautiful Relationship

Autodesk and Adobe: The Start of a Beautiful Relationship

For those of you battling with 3D and 2D interoperability, there may be light at the end of the tunnel. Autodesk and Adobe are joining forces to try make these problems a thing of the past.

4 Comments richard mcguinnesss

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richard mcguinnesss
Thu 24 May 2012: 4:58pm

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Cloud Coverage

Cloud Coverage

Adobe has created Creative Cloud, a hub for creative pros to access all their Adobe software for a $49.99 monthly subscription fee. Adobe’s Creative Cloud is the newest feature to the Adobe range which allows the subscriber on the go access their Creative Suite, 20GB storage and immediate access to new software versions for a fraction of the “in the box” price.

2 Comments Tim Flett

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Tim Flett
Wed 23 May 2012: 11:21am

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Softimage Creatives: Launch Event Line-Up Released!

Softimage Creatives: Launch Event Line-Up Released!

Great news Softimage users out there… the line-up for the launch Softimage Creatives user group meeting has been released. And for those of you who are hoping to attend, I think you’ll agree this is a programme to get excited about.

Here’s the list of speakers and  topics for May 29th 2012:

0 Comments richard mcguinnesss

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richard mcguinnesss
Mon 21 May 2012: 12:42pm

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Game On

Game On

Want to know more about getting into the games industry while also getting some inside info from the biggest independent games developers? Then make sure you head to GameCityNights.org.

0 Comments Tim Flett

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Tim Flett
Mon 21 May 2012: 11:17am

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Free Tutorial: Sculpting Smoke for a ‘Dry Ice’ Effect

Many of you have been eagerly anticipating May’s free tutorial, and I’m delighted to announce to you all that it’s now live. So check it out here.

2 Comments Ellen Payne

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Ellen Payne
Fri 18 May 2012: 3:00pm

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Head of Maya Development at The Mill

Head of Maya Development at The Mill

This year, Escape Studios is ten years old, and it’s a pretty big deal for us. It’s also a big deal for all of the students who we’ve trained over the years and are now dotted throughout the world of VFX. So, from now on, every week, we’re going to be launching a story from our escapee Wall of Fame which will showcase all of the escapees who have gone on to work on the biggest and boldest films, TV shows, commercials and games over the years. It’s a chance for them to step up and take a bow, albeit a virtual one.

0 Comments Ellen Payne

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Ellen Payne
Tue 15 May 2012: 11:44am

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Under the hood

Under the hood

As a follow-up to my post on learning resources for coding, I'd like to share our recent efforts to open source some of our in-house code.

0 Comments David Joos

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David Joos
Tue 15 May 2012: 10:36am

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Our Second Visit to the Framestore London Studio

Our Second Visit to the Framestore London Studio

I have found that there are many advantages to studying at Escape Studios. Aside from the obvious vast amount of knowledge that you acquire, you also get to visit and meet some very cool places and people. Last Friday we had the pleasure of visiting Framestore for a presentation with Ben Frost and Chas Jarrett to hear about their experiences working on the second Sherlock Holmes movie - A Game of Shadows. In particular, they discussed with us the typical hurdles and constraints they came across and what we as VFX artists may expect to experience working in the VFX industry.

0 Comments Brad Collier-Brown

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Brad Collier-Brown
Wed 9 May 2012: 1:00pm

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The Studio Workshop: Exporting Camera From Maya to NUKE

The Studio Workshop: Exporting Camera From Maya to NUKE

So it’s almost bank holiday weekend and your old pal Ash is gonna give you another one of his awesome tips before you spend the next three days drinking your body weight in alcohol and watching The Avengers… seriously, how awesome is that film?!

0 Comments Ash Miles

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Ash Miles
Thu 3 May 2012: 4:44pm

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A Successful NAB for The Foundry

A Successful NAB for The Foundry

The Foundry returned triumphant from this year’s NAB show in Las Vegas. For them, this was by far their biggest and most successful NAB, as they exhibited their most advanced portfolio yet. Showcasing the latest versions of NUKE, NUKEX, HIERO, KATANA and MARI they had crowds gathering throughout the event to check out live demos of all these products, as well as the incredible line-up of speakers invited to share their experiences using each of the products above.  

0 Comments Tim Flett

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Tim Flett
Wed 2 May 2012: 4:50pm

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Upgrade to Autodesk 2013 Promo!

Upgrade to Autodesk 2013 Promo!

As of last month Autodesk released the 2013 update of their 3D software, and with that you’ll find a variety of enhancements and new features that make these versions pretty special. In our competitive industry, having the latest and greatest tools to complete the job is always a bonus, and the 2013 versions may well set you on your way to creating work that stands out from the crowd. Of course for many of you, the cost can make upgrading a tricky business and that’s why we want to make sure you’re all aware of a promotion that could help stretch the pennies a little further.

0 Comments richard mcguinnesss

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richard mcguinnesss
Wed 2 May 2012: 3:00pm

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SiC: Softimage User Group Launch Event

SiC: Softimage User Group Launch Event

For Softimage fans out there, you may be glad to hear that the loyal community of Softimage users are regrouping. Under the new name Softimage Creatives (SiC), this is an independent user group based here in London. Following a user group meeting held last November, a discussion began to revive the community among Softimage users. Six industry professionals expressed their interest in helping make this a reality, and with the support of Escape Studios SiC London was born.

0 Comments mark spevick

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mark spevick
Wed 2 May 2012: 12:00pm

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The Studio Workshop: Camera Scale

The Studio Workshop: Camera Scale

Happy Tuesday, loyal readers. Here's a quick one relating to a problem that popped up a few times for the students last week. This is for anyone taking who has tracked footage into Maya and finds their tracking markers don't line up, because they've forgotten one simple step.

3 Comments Ash Miles

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Ash Miles
Tue 1 May 2012: 10:32am

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ZBrush Interview & Webinar

ZBrush Interview & Webinar

In an interview with BioWare, the company responsible for the art in Mass Effect, Pixologic find out how ZBrush was used in the making of Mass Effect 3. The ambitious game series has exhibited some pretty impressive artwork during its time, and the work in ME3 is no exception. Read the exclusive interview here.

0 Comments Ellen Payne

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Ellen Payne
Mon 30 Apr 2012: 5:38pm

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The Studio Workshop: ID passes - Part Two

The Studio Workshop: ID passes - Part Two

It's important to only isolate three separate elements per ID pass, or the technique becomes redundant. For example, if I had made both the windows and door red in the image for Part One of this blog, then any colour correction I applied to the red channel in NUKE would affect them both. You've already seen a broad example, but there's no reason you can’t use ID passes to focus on more specific areas of your render. The image above shows an example of an ID pass refined to specialise in the windows only. This kind of pass would be useful if the texture I added to the window transoms (red bits) had rendered far too dark, but everything else rendered correctly, as I would be able to adjust them without damaging the rest of my render.

0 Comments Ash Miles

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Ash Miles
Fri 27 Apr 2012: 2:46pm

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