We’re very happy to announce that in just over a week’s time, (Wednesday April the 17th – pencil it in!) we will have none other than VFX legend Paul Chung here at Escape HQ, presenting at our Open day to a room of eager VFX loving attendees.
MMO game (that’s massively multiplayer online game, for those who don’t know) World of Warcraft sometimes has a bad rep outside of, well, the world of World of Warcraft. However with the recent release of a trailer for this September’s add on, ‘Mists of Pandaria’ even loyal fans are starting to dish out criticism. Many of whom are insinuating that WoW has taken a turn for the worst, in an attempt to appeal to a mass market of gamers, turning their back on their real audience in the process.
The Foundry returned triumphant from this year’s NAB show in Las Vegas. For them, this was by far their biggest and most successful NAB, as they exhibited their most advanced portfolio yet. Showcasing the latest versions of NUKE, NUKEX, HIERO, KATANA and MARI they had crowds gathering throughout the event to check out live demos of all these products, as well as the incredible line-up of speakers invited to share their experiences using each of the products above.
HP has partnered with DreamWorks since the beginning, helping the business mature into the well-oiled animation machine we know today. HP is responsible for the hardware platforms at the very heart of the company, with a storage infrastructure that allows the team to share data quickly and easily over a global network, as well as state of the art workstations and monitors for creating detailed and realistic effects. In the video above, the team at DreamWorks discuss how HP technology has contributed significantly to the company staying on the cutting edge and how this technology brought to life the 2011 production of Puss in Boots.