The fifth week of the Maya Core evening course is equivalent to day five of the intensive day time class, so we have now covered one week of the comparable daytime course. The advantage of the evening course is you have more time to soak in the deluge of information showered onto you, but the daytime class are constantly thinking in Maya so perhaps absorb it more thoroughly.
After last week’s fruity frolics and forays into furniture, we began week four of our Maya Course finishing the seat cover of our poly modelled chair. The back row gang was complete again as our comrade James returned as he was unable to attend last week’s lessons. He was gutted to miss the chair making exercise, because he’s a budding furniture designer now hoping to get an internship at a London studio, and believes learning Maya will boost his creative potential.
I was sitting in the front row, next to Rodrigo from Brazil, on Monday night, as our class made an effort to complete the exercise of modelling fruit in NURBS, before we moved on to making a chair in Polygons. I felt a little more confident, after practicing my Primitive Man Online tutorial last weekend, and I looked forward to shading and texturing my wonky apple. But before I got to that moment there was a NURB banana skin, waiting for me to slip on.
As Escape’s Recruitment Manager, it’s my job to know exactly what employers are looking for when they’re hiring candidates. The thing to remember is that it’s different for every company – you have to tailor your showreel and CV to the position and company you’re applying for (Tips you can check out here). We place lots of escapees and freelancers at The Mill and last week, I caught up with Claire Anderson their Talent Manager, who explained exactly what it takes to cut it at their company. For those of you eager to secure a position, pay attention and check out the interview.
As some of you may know, we recently launched a new course called "Visual Effects Animation Professional". Well, our first group of students from the courses have been handing their projects in and I wanted to take the opportunity to showcase a fantastic piece of work by Hyeon Joon Kang. His work clearly shows how the VFX pipeline works and if we retrace his steps, we can take a closer look at each part of the process. Joon's project is a great illustration of what we teach in this new course and what you can achieve in just 18 weeks with us.
For anyone with an iPhone or an iPad here is a great app from our friends at MPC. If you are interested in entering the VFX industry, this is something which I would highly recommend. MPC's app shows the jobs they have available as soon as they are published, and is a great way of finding out about those entry level positions that aspiring artists are after.
After a busy year of new course launches, we now have Visual Effects and Compositing training to suit everyone, whether that’s Classroom Training or Online Mentored study. We know what you need to learn but also understand that everyday life can sometimes make this difficult. This is why we’ve tackled this head on and ensured that our training is flexible and works for you.
It's been a while since we featured any escapee work on our blog so I wanted to show you a recent reel which has really impressed us.
Due to the unprecedented demand for our 12 Week Visual Effects Production courses we have just opened up another VFX classroom for January! Having filled the two existing January dates so quickly, and while we are still receiving enquires for these courses, we wanted to give as many people as possible the opportunity to start with us in January.
We have students from all over the world training with us - all from different walks of life and with different priorities and motivations. Whether they’re in full-time work or part time study, it’s our core aim to help them develop the skills required to progress their career as a VFX artist in a way that works for them. Our Online Mentored Training enables students to do just that – learning online, and working around day-to-day commitments.
Back in September, Escape Studios and The Foundry joined forces to run a series of free MARI tutorials. To start with, there were two training programmes on offer, but due to an overwhelming demand we scheduled in a third. The aim for the tuition was to introduce professional artists working in the industry to some key features available in MARI, that are fast becoming an integral part of the modern pipeline.
Here at Escape Studios we are constantly fine-tuning our courses to give our students the best possible balance of skills.
Due to unprecedented demand for our 12-week Visual Effects Production and 18-week Visual Effects Professional courses, we've just announced a new course date for February 2012. Our two January courses our now full, so if you're interested in joining the February course please contact us as soon as possible as we expect it to fill quickly too.
Everyone likes to make a saving where they can, that's why we offer all students paying their full course fee's three months in advance, an early-bird discount of £500.
A few weeks back, I presented a webinar on the ‘Key Concepts in Compositing’ and lots of you asked when the video was going to be made available online. Well, now it is and you can watch it here. If you’re not registered on our website, you'll need to sign up first and then log in to watch the video.
Creative Futures is a study we recently commissioned to uncover what people in the creative industries really think about training. One of the key factors emerging from the report was that many professionals currently in full time employment, were actively seeking new skills to further their career. In these cases online or evening study are the only option.
Giuseppe Candido is not only a recent character animation course escapee, but now also a very talented animator and a skilled Maya Generalist. He has put together one of the most charming demo reels we have seen here at Escape Studios. Giuseppe combined many of his student exercises into a circus project - creating a stunning short film in the process, and all completed from scratch in just six weeks.