Calling all aspiring artists and CG wannabes! Here’s your opportunity to build your dream career. Today we launched CG Whiz 2010 our annual search for the hottest amateur computer graphics talent. We’re offering over £15,000 or $24,000 worth of prizes for the winners, thanks to our co-sponsors, The Mill, CG Society and 3D Artist.
When Nik Illingworth came to an Open Day last year, he was brimming with CG enthusiasm. He knew that he wanted a career in VFX but didn't really know how he was going to make it happen. After studying for 12 weeks with us, Nik was up and running. He finished his course, was offered his first job at Frametore and accepted it, then a short while later he decided to come back to us for 6 weeks of final professional training. He's now Effects Technical Director at MPC and still has the same love for the industry that he started off with. Nik's is one of many stories of CG enthusiasts who come to study with us and that's why we wanted to share his case study with you - getting a career in VFX off the ground really is easier than you think.
I went to see Scott Pilgrim vs. the World at the weekend and I was taken with the visual style of the whole movie. Eccentric humour aside, the movie was pretty simplistic as far as plot is concerned, but the aesthetic complexity displayed was pretty amazing. The use of augmented reality styling with major references to to the likes of the Tekken franchise were really interesting to see.
If you are a user of any software package you'll know that at least once a year software developers deliver an update. Autodesk's Maya 2011 was no exception. 3D users had become accustomed to Maya's UI over the last 10 years but Autodesk thought it was time for a change, enter Maya 2011. So this release brings all sorts of challenges for the diehard Maya user, it has a new interface... I hear the screams of "where did you put that" and "what on earth does this icon represent"!
Firstly, a big thanks to everyone who has entered our CG Graduate Design Competition Award so far. Entries have been coming thick and fast and as always the standard has been exceptional.
Thanks also for keeping in touch via all our social networks - it really is great to hear from you all and it just reaffirms our belief that the UK and the US have a wealth of talent and will undoubtedly produce many future stars in the CG world.
Today we’ve launched a brand new set of online mentored learning courses to offer a helping hand to international grads and drive the next wave of computer graphics talent. The twelve-month course offers the same high quality, interactive training experience as our flagship Visual Effects classroom course.
It's great to see entries coming through for our Graduate Design Awards. Just a quick reminder you need to upload your show reel to our YouTube channel and then complete your entry by sending your contact details to firstname.lastname@example.org. We need your name, showreel title, email address, telephone number, year of graduation, university and course attended.
Everyone knows the importance of a well put together show reel, but it's surprising how many there are out there that fail to tick all of the right boxes. Very often a show reel will fail to showcase the breadth of skill of the candidate, or will let itself down with a few issues that are fairly simple to fix. Therefore, we've put together a list of points to help you perfect your show reel and to maximise the impact it has on prospective employers. After much discussion at Escape Studios, plus a fair bit of back and forth on Twitter, we have whittled down the list to these 8 tips:
We are all looking forward to the UGM tonight with our very technical friends at Pixar! Over 200 people in attendance... should be a great night and plenty of Escape $ behind the bar!
If you haven’t seen this already from our tweet a while back, you must check out this awesome piece of work from Patrick Jean.
For those of you considering working in this thriving, dynamic industry, we’re offering a taster into the world of computer graphics with a range of three-day short courses. They’re a great opportunity to get a better understanding of the career opportunities out there while gaining valuable insight into the industry.
You might have read that we recently surveyed people working in the industry for their thoughts about their jobs and the world they work in. We’ve now taken this one step further by asking graduates about their expectations of a career in this field.
Congratulations to all the finalists of our CG Whiz competition. We had a great time at the Reveal Event last night, meeting the future stars of the CG industry. As we’ve said before, we were overwhelmed by the sheer number and quality of the entries we’ve received.
Today marks the beginning of Autodesk’s 3December – an annual event, celebrating 3D computer graphics and the artists who create them.