No doubt you’ve heard about Rockstar’s latest release LA Noire - apparently a completely new type of video game. Up until recently, most games have been all about hand eye co-ordination but in LA Noire, which is set in the late 40s, the main skill is about being able to judge body language and characters’ faces to figure out if they’re lying or not - or ‘emotional perception’ as some are calling it.
Our Character Animation Tutor Alex Williams needs little introduction. if you follow the world of Animation, you will have heard of him and his work. He is one of the most talented animators of the decade and has not only written books such as QC Cartoon Series, but also worked on well known titles such as The Lion King, Pocohontas, Looney Tunes: Back in Action, and most notably Who Framed Roger Rabbit. He makes quite an impression on most of the people he meets, and especially the students in his class.
If you’ve ever dreamt of becoming an animator, Tracey’s story should help you realise that your dream might be easier to attain than you think.
On Tuesday we, our Recruitment Manager, Garreth Gaydon, and I were let out of the office for the day to go and visit Aardman! I have to say, it was awesome! Based in Bristol, it's a bit of a trek but well worth the effort. They are such a brilliant studio and it's every bit as cool as you'd imagine.
I have been out on the road over the last month visiting universities across the UK, as part of our university tour, and wanted to give you an update on my progress so far. It's been a bit of a whirlwind, but meeting up with such enthusiastic and creative people is never a chore - you come back full of ideas an imbued with the same enthusiasm
No doubt you’ll all be looking forward to the Oscars this weekend. It's particularly significant if you’re a VFX fan, with five nominees in the Visual Effects category this year rather than three.
Yesterday, Pixar announced an unprecedented price drop in their flagship product RenderMan® Pro Server. The 40% reduction will allow studios and freelancers that were previously unable to buy into the technology, to get a slice of the Film / VFX industry standard renderer. With the global CG expansion, Pixar appreciate that the growth of renderfarms is real and happening now, this move allows existing customers to ramp up their rendering capabilities in a more cost effective manner whilst allowing smaller shops and freelancers access to the toolset.
I read something last week which made me angry, sad and yet hopeful at the same time… This one is a bit of a long story, and I hope it won’t sound too much like a rant, but I feel I owe it to all the people who, like me, felt rather disappointed when they watched “Wallace And Gromit: The Curse Of The Were-Rabbit”.
Today, we are launching two brand new online courses. One is an advanced ZBrush course for professionals; the other is a Character Animation course for 3D novices.
A couple of weeks ago, we featured the work of Tracey Chung, who recently completed our Character Animation course. Tracey has been very busy since then working on her showreel, and we will keep you updated on her progress. But what I want to share with you today is a bunch of illustrations that Tracey created one day when she was clearly missing us all at Escape.
I will be holding a free live webinar on November 4th. Here's a quick outline of what I will be discussing.
"Dad, can we go to the cinema?" Yes it was that time of the summer holidays when the children will do anything to get out of the house. I exclaimed "But we have already seen everything that's any good!"
If you are a user of any software package you'll know that at least once a year software developers deliver an update. Autodesk's Maya 2011 was no exception. 3D users had become accustomed to Maya's UI over the last 10 years but Autodesk thought it was time for a change, enter Maya 2011. So this release brings all sorts of challenges for the diehard Maya user, it has a new interface... I hear the screams of "where did you put that" and "what on earth does this icon represent"!
Hollywood's most successful cartoon rabbit is getting his turn to shine in the new 3D entertainment medium, as Warner Bros has confirmed the making of a 3D Bugs Bunny movie. It won't be the first time Bugs has been on the big screen. In 2003 he made a silver screen success out of Looney Tunes: Back In Action, and who could forget the time he starred alongside Michael Jordan in Space Jam? We spoke to Alex Williams our new Animation Tutor to get his opinion on 3D characters and whether this means that the animation industry is changing for good.
I had a picture sent to me from an old colleague this week (above). It was taken in the "fake" Getaway pub on the 4th floor of SCEE’s (Sony Computer Entertainment Europe) offices in Soho.