When I created this tutorial, my number one objective was to ensure that whoever was learning could really use what they create and incorporate it into something that they might already be working on. That’s why this animation tutorial is so substantial and has been separated into two parts! This month, we will use a pre-created rig, which you can buy here and use to explore the mechanics of bird locomation. It costs just $5 and trust me, it’s worth it.
Character Animation can be a tricky business. The industry is full of talented, creative people who are passionate and dedicated about what they do and this means they often have lengthy careers at the same company they first started out at. So, getting your first break can be tough because when those job opportunities arise, standards are high and so are expectations. Your work really does have to stand out.
This Friday, our Character Animation Tutor Alex Williams will be presenting a talk at the Aesthetica Short Film festival. Aesthetica Film Festival is hosted by Aesthetica Magazine a respected voice in contemporary art and culture. The talk being given by Alex is called: Creating and Designing Memorable Animated Characters and its aim is to help you achieve just that! There is certainly no better man for the job. Alex understands exactly what it takes to get to the heart of characters, giving them their very own personalities and making them totally believable. If you don’t believe us, you should check out his CV which includes: Who Framed Roger Rabbit?, The Lion King and The Iron Giant, Harry Potter and the Half Blood Prince and The Chronicles of Narnia: Voyage of the Dawntreader.
Here at Escape Studios we are constantly fine-tuning our courses to give our students the best possible balance of skills.
IKinema are a relatively young company based in the UK with a very special product that is improving the workflow among VFX departments. For anyone lucky enough to have worked with this programme they will know that the IKinema technology is a powerful plug-in and a real asset to any project working with motion capture and animation. It’s an incredible tool with advanced solver settings and a flexible constraint system. It's no wonder Framestore, one of the top VFX companies in Europe, are taking full advantage of this tool by integrating it into their motion capture pipeline.
It seems there is an abundance of technology conferences to choose from this year. For fellow technology enthusiasts out there, this is an exciting time, as we are treated to an ocean of updates, new releases and ground breaking developments. One conference we give a particular seal of approval to is the much anticipated CVMP (Conference for Visual Media Production), now in its 8th year running. This is a conference dedicated to the geeks of the visual media production industries, whether that is in film, broadcast or games.
MARI is a relatively new piece of software, and is becoming more popular with artists as its reputation for efficiency and adaptability becomes more widely known. As with any piece of new software there is a period of trial and error before you really get to know its full capability. It is in light of this that Henry South, lead texture artist at Framestore, is offering to share his top 23 tips when working with MARI.
Both animation enthusiasts and novices alike, will be delighted by The Barbican Centre's brilliant animation show Watch Me Move. From Winsor McCay's 1914 classic Gertie the Dinosaur, to Steven Spielberg's T Rex in the 1993 blockbuster Jurassic Park, the exhibition educates and entertains in equal measure.
The Animation Festival ‘Annecy’ invited me to give a talk about my career as an animator and to lift the lid on a few Animation Mysteries as well. As much as I love working at Escape Studios, it was great to talk about my life as a freelance animator and some of the jobs that have shaped my career like ‘Who Framed Roger Rabbit’ and ‘The Lion King’. It was also nice to see that people were interested in this too!
It’s always good when people respond to the blogs we write. The one I wrote last week about the MTV advert animation got a great response when we tweeted the link, with @anthonygelatka pointing me in the direction of another great piece of animation.
No doubt you’ve heard about Rockstar’s latest release LA Noire - apparently a completely new type of video game. Up until recently, most games have been all about hand eye co-ordination but in LA Noire, which is set in the late 40s, the main skill is about being able to judge body language and characters’ faces to figure out if they’re lying or not - or ‘emotional perception’ as some are calling it.
Our Character Animation Tutor Alex Williams needs little introduction. if you follow the world of Animation, you will have heard of him and his work. He is one of the most talented animators of the decade and has not only written books such as QC Cartoon Series, but also worked on well known titles such as The Lion King, Pocohontas, Looney Tunes: Back in Action, and most notably Who Framed Roger Rabbit. He makes quite an impression on most of the people he meets, and especially the students in his class.
If you’ve ever dreamt of becoming an animator, Tracey’s story should help you realise that your dream might be easier to attain than you think.
On Tuesday we, our Recruitment Manager, Garreth Gaydon, and I were let out of the office for the day to go and visit Aardman! I have to say, it was awesome! Based in Bristol, it's a bit of a trek but well worth the effort. They are such a brilliant studio and it's every bit as cool as you'd imagine.
I have been out on the road over the last month visiting universities across the UK, as part of our university tour, and wanted to give you an update on my progress so far. It's been a bit of a whirlwind, but meeting up with such enthusiastic and creative people is never a chore - you come back full of ideas an imbued with the same enthusiasm
No doubt you’ll all be looking forward to the Oscars this weekend. It's particularly significant if you’re a VFX fan, with five nominees in the Visual Effects category this year rather than three.