Escape Studios is going to SIGGRAPH in Los Angeles next week. We’ll have a booth at the SIGGRAPH 2010 Job Fair (booth #26) and we’d love to see you there. Drop by and pick up some of the Escape Studios goodies!
It's great to see entries coming through for our Graduate Design Awards. Just a quick reminder you need to upload your show reel to our YouTube channel and then complete your entry by sending your contact details to firstname.lastname@example.org. We need your name, showreel title, email address, telephone number, year of graduation, university and course attended.
We’ve launched the CG Graduate Design Awards aimed at uncovering talented uni grads in the UK and US. This is the first international competition of its kind, where we’ll be giving fresh talent, a helping hand into the competitive computer graphics world with our partners The Mill. So, if you’re a student or recent graduate dreaming of breaking into the industry, this is the opportunity for you.
Thanks to everyone that responded to our graduate survey a few weeks ago. It uncovered some interesting thoughts on the industry and challenges you face getting into CG.
We are launching our new online competition to uncover the crème of the CG class of 2010 on both sides of the Atlantic. The CG Graduate Design Awards is the first international competition of its kind, where we’ll be giving the most talented graduates out there a helping hand into the competitive computer graphics world.
A couple of month's back we conducted a Satisfaction Survey which asked people what it's really like working in the CG industry. The top prize for three lucky people was having a CG Master Class with Maya master Lee Danskin. The guy's found it hugely helpful as Lee shared lots of top tips on how to make the most of Maya, dipelling some myths along the way!
We're delighted to announce that Alida Serrano has won our competition for three months' free access to one of our online courses. Alida, from New Jersey, US, was one of our fans on Facebook, and was selected at random from our followers on Thursday 1st April.
As you probably saw, the Chancellor has awarded the games industry its much deserved tax break. Following Wednesday’s budget, game developers that create profitable games will be able to use the relief to pay less tax on profits, while unsuccessful games will be awarded a cash tax credit to reduce losses – which must be a nice surprise for all you developers out there.
We’re launching a brand new set of online courses – Self Directed Learning. These low-cost distance learning courses are aimed at students, aspiring 3D artists and computer graphics (CG) hobbyists across the world, and cover CG industry staples Maya, ZBrush and Nuke in detail.
We're pleased to announce that we’re running a ‘3D for Visual Effects’ classroom course, which runs for 12 weeks and includes hands-on practical training using the latest industry standard software and techniques.
This is hot off the press from Autodesk at the Games Developers Conference in San Fran... Rather than paraphrase their release, I thought you'd like to see it in its entirety. So here it is:
How many of you play social games? I knew it was popular but I caught some figures on CNN’s website last week that really brought it home just how big it’s become. The FarmVille Facebook game is apparently being played by a staggering 27 million social gamers ever day, adding up to more monthly active users than the population of France.
Escape this Spring!