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Satisfaction Survey: what it's really like working in the CG industry?

A couple of month's back we conducted a Satisfaction Survey which asked people what it's really like working in the CG industry.  The top prize for three lucky people was having a CG Master Class with Maya master Lee Danskin.  The guy's found it hugely helpful as Lee shared lots of top tips on how to make the most of Maya, dipelling some myths along the way!

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Fri 14 May 2010: 11:08am

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Interview with our CG Whiz – Adam Droy

Back in December, Adam Droy became the first winner of our CG Whiz competition for his fantastic showreel. Part of his prize was a 12 week classroom course here, which Adam started last Monday. We caught up with him to see how his first week had gone.

0 Comments Isabelle Duarte

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Isabelle Duarte
Thu 22 Apr 2010: 12:01pm

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Games industry salaries on the up

Good news for all those in the games industry. A new survey out this week showed that salaries are on the rise, going up 2%-3% over the last year, with those of you working on the technical development and programming side of things earning the most.

0 Comments Dom Davenport

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Dom Davenport
Wed 14 Apr 2010: 6:14pm

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Facebook fan page competition winner

We're delighted to announce that Alida Serrano has won our competition for three months' free access to one of our online courses. Alida, from New Jersey, US, was one of our fans on Facebook, and was selected at random from our followers on Thursday 1st April.

1 Comments Isabelle Duarte

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Isabelle Duarte
Wed 7 Apr 2010: 9:58am

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Playing the Game

I came across a report from NESTA at the weekend which suggested strategies to help the UK remain at the top of global video games development. It makes for interesting reading in light of last week’s announcement on tax relief for the industry.

0 Comments Dom Davenport

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Dom Davenport
Tue 30 Mar 2010: 8:33pm

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We’re in the money

As you probably saw, the Chancellor has awarded the games industry its much deserved tax break. Following Wednesday’s budget, game developers that create profitable games will be able to use the relief to pay less tax on profits, while unsuccessful games will be awarded a cash tax credit to reduce losses – which must be a nice surprise for all you developers out there.

1 Comments Dom Davenport

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Dom Davenport
Fri 26 Mar 2010: 4:42pm

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Escape Studios Competition - 500 on Facebook

We’ve got a great competition for those of you on Facebook. One lucky person will be selected from members of our fan page to have free access for three months to one of our new online courses.

0 Comments Isabelle Duarte

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Isabelle Duarte
Fri 26 Mar 2010: 10:42am

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New online courses for next generation of bedroom CG enthusiasts

We’re launching a brand new set of online courses – Self Directed Learning. These low-cost distance learning courses are aimed at students, aspiring 3D artists and computer graphics (CG) hobbyists across the world, and cover CG industry staples Maya, ZBrush and Nuke in detail.

2 Comments Paul Wilkes

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Paul Wilkes
Thu 18 Mar 2010: 10:10am

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New Skillset course open for applications

We're pleased to announce that we’re running a ‘3D for Visual Effects’ classroom course, which runs for 12 weeks and includes hands-on practical training using the latest industry standard software and techniques.

0 Comments Paul Wilkes

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Paul Wilkes
Mon 15 Mar 2010: 11:33am

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Autodesk and Epic Games Team Up to Streamline Autodesk-to-Unreal Workflow with FBX

This is hot off the press from Autodesk at the Games Developers Conference in San Fran... Rather than paraphrase their release, I thought you'd like to see it in its entirety. So here it is:

0 Comments Mark Cass

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Mark Cass
Fri 12 Mar 2010: 11:34am

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CG Workflows with Avatar

On Wednesday we were at the Apollo cinema in Picadilly, for our CG Workflows event with Framestore, looking at some of the extremely difficult shots they were asked to tackle on Avatar.

2 Comments Mark Cass

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Mark Cass
Fri 5 Mar 2010: 12:32pm

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The Growth of Social Gaming

How many of you play social games? I knew it was popular but I caught some figures on CNN’s website last week that really brought it home just how big it’s become. The FarmVille Facebook game is apparently being played by a staggering 27 million social gamers ever day, adding up to more monthly active users than the population of France.

1 Comments Lee Danskin

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Lee Danskin
Wed 3 Mar 2010: 8:25am

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Featured Artist: VFX Graduate Claire Harrison

Featured Artist: VFX Graduate Claire Harrison

Welcome to our new fortnightly 'Featured Artist' blog post! From now on I'll be giving some insight into what's going on in the industry, as well as showcasing some of our outstanding candidates.

1 Comments Garreth Gaydon

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Garreth Gaydon
Wed 24 Feb 2010: 5:13pm

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Birds Eye View Training Course

Are you a woman trying to break into the film industry? If so, this training course could be just what you’re looking for.

3 Comments Paul Wilkes

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Paul Wilkes
Thu 18 Feb 2010: 5:16pm

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Breaking into CG - Guardian Careers Talk Podcast

Games tutor Simon Fenton has made his media debut for Escape Studios on the Guardian’s Career Talk podcast. You can hear Simon talk about getting into the industry, his role as a tutor at Escape, his background and much more, alongside Tom Baskaya of Framestore, an Escapee and most recently a compositor on Avatar. Tom also talks about his time at Escape, as well as what it was like working on James Cameron’s masterpiece.

0 Comments Isabelle Duarte

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Isabelle Duarte
Tue 16 Feb 2010: 2:07pm

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Free Games Webinar

On the 25th of this month I'll be hosting a free Games webinar on Next Generation Asset Creation. We'll be looking at next gen techniques as well considering the part that low-poly still has to play in games art creation. High on the list of priorities for any Games Artist is knowing where to find their sources of inspiration - I'll show you what gets me going and how it helps me approach my own work.

0 Comments Simon Fenton

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Simon Fenton
Wed 10 Feb 2010: 1:49pm

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Animation Masterclass with Pixar Artists - places available now!

As some of you may have seen, we've got a fantastic event coming up in March - a two day masterclass with the doyens of CG animation, Pixar.

2 Comments Paul Wilkes

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Paul Wilkes
Wed 10 Feb 2010: 9:19am

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What would have Pompeii looked like in 80 AD?

What would have Pompeii looked like in 80 AD?


This 3D reconstruction of ancient Pompeii is quite neat. Generated with Procedural’s CityEngine, it shows how quickly a 3D city can be created using a plug-in, and eliminate the time-consuming tasks of manual modeling and design often required in games, post-production and architectural visualisation. It is also up to 10 times more efficient at creating urban environments than existing packages. It is completely brand new to Escape Studios – no need to say we are quite excited about it.

3 Comments Mark Cass

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Mark Cass
Mon 1 Feb 2010: 11:34am

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2009 Customer Satisfaction Survey - Winners!

A few weeks ago we ran a customer satisfaction survey. As part of the survey, we had a prize draw, with the winners bagging a masterclass with our VFX tutor Lee Danskin and the runners up all receiving Amazon vouchers.

0 Comments Isabelle Duarte

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Isabelle Duarte
Fri 29 Jan 2010: 3:03pm

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